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Writing a "bare metal" operating system for Raspberry Pi 4 (Part 9)
Playing sound from the audio jack
One thing our game is missing is the excitement of sound! Some beeps and squeaks would be a wonderful addition to make the gameplay more compelling. Let's work to do just that!
This code was derived from Peter Lemon's work, for which I am very grateful. It's been ported to C with some modifications to work on the Raspberry Pi 4 hardware.
Todo
- Write-up the CPU-driven
playaudio_cpu()
code, explaining clocks/PWM etc. - Write-up the DMA version
playaudio_dma()
version, which doesn't tie up the CPU but still plays sound! - Add a Makefile.gcc (I'm using LLVM Clang these days, so not a priority)