2021-03-25 09:20:48 +00:00
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#include "../include/wgt.h"
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2021-03-14 20:18:11 +00:00
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void wwipe (short x, short y, short x2, short y2, block image)
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{
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short t, distance;
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short wx, wy, dx, dy, bdx, bdy, incx, incy;
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unsigned int col;
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short swidth;
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swidth = wgetblockwidth (image);
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/* Do the line formula */
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dx = x2 - x;
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dy = y2 - y;
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t = 0; wx = 0; wy = 0;
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if (dy < 0) incy = - 1; else incy = 1;
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if (dx < 0) incx = - 1; else incx = 1;
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bdx = abs (dx);
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bdy = abs (dy);
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if (bdx > bdy) distance = bdx;
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else distance = bdy;
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if (distance == bdx)
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{
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while (t <= distance)
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{
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if ((x >= tx) & (y >= ty) & (y <= by) & (x <= bx))
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/* inside clipping? */
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{
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col = image[y * swidth + x + 2];
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/* get the colour */
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abuf[y * WGT_SYS.xres + x] = col;
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/* put the pixel */
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}
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wy += bdy;
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x += incx;
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t++;
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if (wy >= distance)
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{
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wy -= distance;
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y += incy;
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}
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}
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}
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else
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{
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while (t <= distance)
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{
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if ((x >= tx) & (y >= ty) & (y <= by) & (x <= bx))
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{
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col = image[y * swidth + x + 2];
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abuf[y*WGT_SYS.xres + x] = col;
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}
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wx += bdx;
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if (wx >= distance)
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{
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wx -= distance;
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x += incx;
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}
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y += incy;
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t++;
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}
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}
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}
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