[FIX] Actually apply serverName

As it turns out, it *was* odd. Not doing that will cause *someone* to
spend several hours fixing a SSL problem around a bridge they're making,
which needs to download media from a server and can't from *some* for an
undiscernable reason, causing said person to start going insane before
realising that Cytoplasm didn't set the server name properly.
This commit is contained in:
LDA 2024-06-23 07:52:32 +02:00
parent 5dc1ec49eb
commit d7faff734c
1 changed files with 1 additions and 8 deletions

View File

@ -71,14 +71,6 @@ TlsInitClient(int fd, const char *serverName)
OpenSSLCookie *cookie; OpenSSLCookie *cookie;
char errorStr[256]; char errorStr[256];
/*
* TODO: Seems odd that this isn't needed to make the
* connection... we should figure out how to verify the
* certificate matches the server we think we're
* connecting to.
*/
(void) serverName;
cookie = Malloc(sizeof(OpenSSLCookie)); cookie = Malloc(sizeof(OpenSSLCookie));
if (!cookie) if (!cookie)
{ {
@ -96,6 +88,7 @@ TlsInitClient(int fd, const char *serverName)
} }
cookie->ssl = SSL_new(cookie->ctx); cookie->ssl = SSL_new(cookie->ctx);
SSL_set_tlsext_host_name(cookie->ssl, serverName);
if (!cookie->ssl) if (!cookie->ssl)
{ {
goto error; goto error;