telodendria/src/Str.c

191 lines
4.2 KiB
C

/*
* Copyright (C) 2022-2023 Jordan Bancino <@jordan:bancino.net>
*
* Permission is hereby granted, free of charge, to any person
* obtaining a copy of this software and associated documentation files
* (the "Software"), to deal in the Software without restriction,
* including without limitation the rights to use, copy, modify, merge,
* publish, distribute, sublicense, and/or sell copies of the Software,
* and to permit persons to whom the Software is furnished to do so,
* subject to the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#include <Str.h>
#include <Memory.h>
#include <Util.h>
#include <Rand.h>
#include <stdlib.h>
#include <string.h>
#include <stdarg.h>
#include <pthread.h>
#include <unistd.h>
char *
StrUtf8Encode(unsigned long utf8)
{
char *str;
str = Malloc(5 * sizeof(char));
if (!str)
{
return NULL;
}
if (utf8 <= 0x7F) /* Plain ASCII */
{
str[0] = (char) utf8;
str[1] = '\0';
}
else if (utf8 <= 0x07FF) /* 2-byte */
{
str[0] = (char) (((utf8 >> 6) & 0x1F) | 0xC0);
str[1] = (char) (((utf8 >> 0) & 0x3F) | 0x80);
str[2] = '\0';
}
else if (utf8 <= 0xFFFF) /* 3-byte */
{
str[0] = (char) (((utf8 >> 12) & 0x0F) | 0xE0);
str[1] = (char) (((utf8 >> 6) & 0x3F) | 0x80);
str[2] = (char) (((utf8 >> 0) & 0x3F) | 0x80);
str[3] = '\0';
}
else if (utf8 <= 0x10FFFF) /* 4-byte */
{
str[0] = (char) (((utf8 >> 18) & 0x07) | 0xF0);
str[1] = (char) (((utf8 >> 12) & 0x3F) | 0x80);
str[2] = (char) (((utf8 >> 6) & 0x3F) | 0x80);
str[3] = (char) (((utf8 >> 0) & 0x3F) | 0x80);
str[4] = '\0';
}
else
{
/* Send replacement character */
str[0] = (char) 0xEF;
str[1] = (char) 0xBF;
str[2] = (char) 0xBD;
str[3] = '\0';
}
return str;
}
char *
StrDuplicate(const char *inStr)
{
size_t len;
char *outStr;
len = strlen(inStr);
outStr = Malloc(len + 1); /* For the null terminator */
if (!outStr)
{
return NULL;
}
strcpy(outStr, inStr);
return outStr;
}
char *
StrConcat(size_t nStr,...)
{
va_list argp;
char *str;
char *strp;
size_t strLen = 0;
size_t i;
va_start(argp, nStr);
for (i = 0; i < nStr; i++)
{
char *argStr = va_arg(argp, char *);
if (argStr)
{
strLen += strlen(argStr);
}
}
va_end(argp);
str = Malloc(strLen + 1);
strp = str;
va_start(argp, nStr);
for (i = 0; i < nStr; i++)
{
/* Manually copy chars instead of using strcopy() so we don't
* have to call strlen() on the strings again, and we aren't
* writing useless null chars. */
char *argStr = va_arg(argp, char *);
if (argStr)
{
while (*argStr)
{
*strp = *argStr;
strp++;
argStr++;
}
}
}
va_end(argp);
str[strLen] = '\0';
return str;
}
char *
StrRandom(size_t len)
{
static const char charset[] = "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ";
char *str;
int *nums;
size_t i;
if (!len)
{
return NULL;
}
str = Malloc(len + 1);
if (!str)
{
return NULL;
}
nums = Malloc(len * sizeof(int));
if (!nums)
{
Free(str);
return NULL;
}
/* TODO: This seems slow. */
RandIntN(nums, len, sizeof(charset) - 1);
for (i = 0; i < len; i++)
{
str[i] = charset[nums[i]];
}
Free(nums);
str[len] = '\0';
return str;
}