forked from lda/telodendria
399 lines
7.2 KiB
C
399 lines
7.2 KiB
C
/*
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* Copyright (C) 2022-2023 Jordan Bancino <@jordan:bancino.net>
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*
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* Permission is hereby granted, free of charge, to any person
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* obtaining a copy of this software and associated documentation files
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* (the "Software"), to deal in the Software without restriction,
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* including without limitation the rights to use, copy, modify, merge,
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* publish, distribute, sublicense, and/or sell copies of the Software,
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* and to permit persons to whom the Software is furnished to do so,
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* subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be
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* included in all copies or portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
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* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
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* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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#include <Int64.h>
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#include <stddef.h>
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#include <signal.h>
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#include <Log.h>
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#ifdef INT64_NATIVE
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#define Int64Sign(x) ((int) (((UInt64) (x)) >> 63))
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#else
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#define Int64Sign(x) ((int) ((x).i[1] >> 31))
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#endif
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size_t
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Int64Str(Int64 x, int base, char *out, size_t len)
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{
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static const char symbols[] = "0123456789ABCDEF";
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size_t i = len - 1;
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size_t j = 0;
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int neg = Int64Sign(x);
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Int64 base64 = Int64Create(0, base);
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/* We only have symbols up to base 16 */
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if (base < 2 || base > 16)
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{
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return 0;
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}
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/*
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* This algorithm doesn't work on INT64_MIN.
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*
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* But it works on all other integers in the range, so we
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* just scoot the range in by one for now. It's a hack and
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* I'm not a huge fan of it, but this function is mostly
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* used in Json, which shouldn't have a range this large
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* anyway (Json is limited to -2^53 -> 2^53-1).
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*
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* Proper fixes are always welcome.
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*/
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if (Int64Eq(x, Int64Create(0x80000000, 0x00000000)))
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{
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x = Int64Add(x, Int64Create(0, 1));
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}
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#if 0
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else if (Int64Eq(x, Int64Create(0x7FFFFFFF, 0xFFFFFFFF)))
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{
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x = Int64Sub(x, Int64Create(0, 1));
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}
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#endif
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if (base != 2 && base != 8 && base != 16 && neg)
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{
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x = Int64Neg(x);
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}
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do
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{
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Int64 mod = Int64Rem(x, base64);
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Int32 low = Int64Low(mod);
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out[i] = symbols[low];
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i--;
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x = Int64Div(x, base64);
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} while (Int64Gt(x, Int64Create(0, 0)));
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if (base != 2 && base != 8 && base != 16)
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{
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/*
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* Binary, octal, and hexadecimal are known to
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* be bit representations. Everything else (notably
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* decimal) should include the negative sign.
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*/
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if (neg)
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{
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out[i] = '-';
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i--;
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}
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}
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while (++i < len)
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{
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out[j++] = out[i];
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}
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out[j] = '\0';
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return j;
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}
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#ifndef INT64_NATIVE
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/* No native 64-bit support, add our own */
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Int64
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Int64Create(UInt32 high, UInt32 low)
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{
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Int64 x;
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x.i[0] = low;
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x.i[1] = high;
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return x;
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}
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Int64
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Int64Add(Int64 x, Int64 y)
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{
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Int64 z = Int64Create(0, 0);
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int carry;
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z.i[0] = x.i[0] + y.i[0];
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carry = z.i[0] < x.i[0];
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z.i[1] = x.i[1] + y.i[1] + carry;
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return z;
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}
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Int64
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Int64Sub(Int64 x, Int64 y)
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{
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return Int64Add(x, Int64Neg(y));
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}
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Int64
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Int64Mul(Int64 x, Int64 y)
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{
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Int64 z = Int64Create(0, 0);
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int xneg = Int64Sign(x);
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int yneg = Int64Sign(y);
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if (xneg)
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{
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x = Int64Neg(x);
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}
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if (yneg)
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{
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y = Int64Neg(y);
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}
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/* while (y > 0) */
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while (Int64Gt(y, Int64Create(0, 0)))
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{
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/* if (y & 1 != 0) */
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if (Int64Neq(Int64And(y, Int64Create(0, 1)), Int64Create(0, 0)))
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{
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z = Int64Add(z, x);
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}
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x = Int64Sll(x, 1);
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y = Int64Sra(y, 1);
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}
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if (xneg != yneg)
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{
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z = Int64Neg(z);
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}
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return z;
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}
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typedef struct
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{
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Int64 q;
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Int64 r;
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} Int64Ldiv;
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static Int64Ldiv
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Int64LongDivision(Int64 n, Int64 d)
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{
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Int64Ldiv o;
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int i;
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int nneg = Int64Sign(n);
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int dneg = Int64Sign(d);
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o.q = Int64Create(0, 0);
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o.r = Int64Create(0, 0);
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if (Int64Eq(d, Int64Create(0, 0)))
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{
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raise(SIGFPE);
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return o;
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}
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if (nneg)
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{
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n = Int64Neg(n);
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}
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if (dneg)
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{
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d = Int64Neg(d);
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}
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for (i = 63; i >= 0; i--)
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{
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Int64 bit = Int64And(Int64Sra(n, i), Int64Create(0, 1));
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o.r = Int64Sll(o.r, 1);
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o.r = Int64Or(o.r, bit);
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if (Int64Geq(o.r, d))
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{
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o.r = Int64Sub(o.r, d);
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o.q = Int64Or(o.q, Int64Sll(Int64Create(0, 1), i));
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}
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}
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if (nneg != dneg)
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{
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o.r = Int64Neg(o.r);
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o.q = Int64Neg(o.q);
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}
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return o;
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}
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Int64
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Int64Div(Int64 x, Int64 y)
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{
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return Int64LongDivision(x, y).q;
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}
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Int64
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Int64Rem(Int64 x, Int64 y)
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{
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return Int64LongDivision(x, y).r;
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}
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Int64
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Int64Sll(Int64 x, int y)
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{
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Int64 z;
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if (!y)
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{
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return x;
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}
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z = Int64Create(0, 0);
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if (y < 32)
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{
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z.i[1] = (x.i[0] >> (32 - y)) | (x.i[1] << y);
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z.i[0] = x.i[0] << y;
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}
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else
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{
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z.i[1] = x.i[0] << (y - 32);
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}
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return z;
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}
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Int64
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Int64Sra(Int64 x, int y)
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{
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Int64 z;
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int neg = Int64Sign(x);
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if (!y)
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{
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return x;
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}
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z = Int64Create(0, 0);
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if (y < 32)
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{
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z.i[0] = (x.i[1] << (32 - y)) | (x.i[0] >> y);
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z.i[1] = x.i[1] >> y;
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}
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else
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{
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z.i[0] = x.i[1] >> (y - 32);
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}
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if (neg)
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{
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Int64 mask = Int64Create(0xFFFFFFFF, 0xFFFFFFFF);
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z = Int64Or(Int64Sll(mask, (64 - y)), z);
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}
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return z;
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}
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Int64
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Int64And(Int64 x, Int64 y)
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{
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return Int64Create(x.i[1] & y.i[1], x.i[0] & y.i[0]);
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}
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Int64
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Int64Or(Int64 x, Int64 y)
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{
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return Int64Create(x.i[1] | y.i[1], x.i[0] | y.i[0]);
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}
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Int64
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Int64Xor(Int64 x, Int64 y)
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{
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return Int64Create(x.i[1] ^ y.i[1], x.i[0] ^ y.i[0]);
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}
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Int64
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Int64Not(Int64 x)
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{
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return Int64Create(~(x.i[1]), ~(x.i[0]));
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}
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int
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Int64Eq(Int64 x, Int64 y)
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{
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return x.i[0] == y.i[0] && x.i[1] == y.i[1];
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}
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int
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Int64Lt(Int64 x, Int64 y)
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{
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int xneg = Int64Sign(x);
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int yneg = Int64Sign(y);
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if (xneg != yneg)
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{
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return xneg > yneg;
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}
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else
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{
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if (xneg)
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{
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/* Both negative */
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return x.i[1] > y.i[1] || (x.i[1] == y.i[1] && x.i[0] > y.i[0]);
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}
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else
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{
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/* Both positive */
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return x.i[1] < y.i[1] || (x.i[1] == y.i[1] && x.i[0] < y.i[0]);
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}
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}
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}
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int
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Int64Gt(Int64 x, Int64 y)
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{
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int xneg = Int64Sign(x);
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int yneg = Int64Sign(y);
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if (xneg != yneg)
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{
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return xneg < yneg;
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}
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else
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{
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if (xneg)
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{
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/* Both negative */
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return x.i[1] < y.i[1] || (x.i[1] == y.i[1] && x.i[0] < y.i[0]);
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}
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else
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{
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/* Both positive */
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return x.i[1] > y.i[1] || (x.i[1] == y.i[1] && x.i[0] > y.i[0]);
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}
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}
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}
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#endif
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