telodendria/src/Room.c

124 lines
2.4 KiB
C

/*
* Copyright (C) 2022-2024 Jordan Bancino <@jordan:bancino.net> with
* other valuable contributors. See CONTRIBUTORS.txt for the full list.
*
* Permission is hereby granted, free of charge, to any person
* obtaining a copy of this software and associated documentation files
* (the "Software"), to deal in the Software without restriction,
* including without limitation the rights to use, copy, modify, merge,
* publish, distribute, sublicense, and/or sell copies of the Software,
* and to permit persons to whom the Software is furnished to do so,
* subject to the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#include <Room.h>
#include <Cytoplasm/Memory.h>
#include <Cytoplasm/Str.h>
#include <Cytoplasm/Db.h>
#include <Schema/RoomCreateRequest.h>
struct Room
{
Db *db;
DbRef *ref;
char *id;
int version;
};
Room *
RoomCreate(Db * db, RoomCreateRequest * req)
{
(void) db;
(void) req;
return NULL;
}
Room *
RoomLock(Db * db, char *id)
{
DbRef *ref;
Room *room;
if (!db || !id)
{
return NULL;
}
ref = DbLock(db, 3, "rooms", id, "state");
if (!ref)
{
return NULL;
}
room = Malloc(sizeof(Room));
if (!room)
{
DbUnlock(db, ref);
return NULL;
}
room->db = db;
room->ref = ref;
room->id = StrDuplicate(id);
return room;
}
int
RoomUnlock(Room * room)
{
Db *db;
DbRef *ref;
if (!room)
{
return 0;
}
db = room->db;
ref = room->ref;
Free(room->id);
Free(room);
return DbUnlock(db, ref);
}
char *
RoomIdGet(Room * room)
{
return room ? room->id : NULL;
}
int
RoomVersionGet(Room * room)
{
return room ? room->version : 0;
}
HashMap *
RoomStateGet(Room * room)
{
if (!room)
{
return NULL;
}
return NULL;
}