forked from Telodendria/Telodendria
274 lines
9.3 KiB
C
274 lines
9.3 KiB
C
/*
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* Copyright (C) 2022 Jordan Bancino <@jordan:bancino.net>
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*
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* Permission is hereby granted, free of charge, to any person
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* obtaining a copy of this software and associated documentation files
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* (the "Software"), to deal in the Software without restriction,
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* including without limitation the rights to use, copy, modify, merge,
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* publish, distribute, sublicense, and/or sell copies of the Software,
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* and to permit persons to whom the Software is furnished to do so,
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* subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be
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* included in all copies or portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
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* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
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* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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/*
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* Json.h: A fully-featured JSON API for C using Arrays and HashMaps.
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* This API builds on the foundations of Arrays and HashMaps, because
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* that's all a JSON object really is. It provides a JsonValue, which
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* is used to encapsulate arbitrary values while being able to identify
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* them in the future, so that JSON can be effectively handled.
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*
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* This implementation is just to get the job done in parsing and
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* generating JSON. It is extremely strict; it will fail on syntax
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* errors. This is fine for Matrix, because we can just return
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* M_BAD_JSON anything in here fails.
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*
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* One thing to note about this implementation is that it focuses
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* primarily on serialization and deserialization to and from streams.
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* What this means is that it does not provide facilities for handling
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* JSON strings; it only writes JSON to output streams, and reading
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* them from input streams. Of course, you could use the POSIX
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* fmemopen() and open_memstream() functions if you really want to deal
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* with JSON strings, but JSON is intended to be an exchange format.
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* Data should be converted to JSON when it is leaving, and converted
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* from JSON when it is coming in. Ideally, most of the program would
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* have no idea what JSON actually is.
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*/
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#ifndef TELODENDRIA_JSON_H
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#define TELODENDRIA_JSON_H
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#include <HashMap.h>
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#include <Array.h>
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#include <stdio.h>
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#include <stddef.h>
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/*
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* All the possible JSON types. This enumeration is used to identify
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* the type of the value stored in a JsonValue.
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*/
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typedef enum JsonType
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{
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JSON_NULL, /* Maps to nothing. */
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JSON_OBJECT, /* Maps to a HashMap of JsonValues */
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JSON_ARRAY, /* Maps to an Array of JsonValues */
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JSON_STRING, /* Maps to a C string */
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JSON_INTEGER, /* Maps to a C long */
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JSON_FLOAT, /* Maps to a C double */
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JSON_BOOLEAN /* Maps to a C 1 or 0 */
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} JsonType;
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/*
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* A JsonValue encapsulates all the possible values that can be stored
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* in a JSON object as a single type, so as to provide a consistent
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* API for accessing and setting them. It is an opaque structure that
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* can be managed entirely by the functions defined in this API.
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*
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* Note that in the case of objects, arrays, and strings, this structure
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* only stores pointers to allocated data, it doesn't store the data
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* itself. JsonValues only store integers, floats, booleans, and NULL
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* in their memory. Anything else must be freed separately.
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*/
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typedef struct JsonValue JsonValue;
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/*
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* Get the type of a JsonValue.
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*
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* Params:
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*
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* (JsonValue *) The value to get the type of.
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*
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* Return: A JsonType that tells what the provided value is, or
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* JSON_NULL if the passed value is NULL. Note that even a fully
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* valid JsonValue may still be of type JSON_NULL, so this function
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* should not be used to check whether or not the JSON value is valid.
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*/
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extern JsonType
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JsonValueType(JsonValue *);
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/*
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* Wrap a HashMap into a JsonValue that represents a JSON object. Note
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* that the HashMap should contain only JsonValues. Any other contents
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* are not supported and will lead to undefined behavior.
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*
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* Params:
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*
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* (HashMap *) The hash map of JsonValues to wrap in a JsonValue.
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*
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* Return: A JsonValue that holds a pointer to the given object, or
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* NULL if there was an error allocating memory.
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*/
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extern JsonValue *
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JsonValueObject(HashMap *);
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/*
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* Get a HashMap from a JsonValue that represents a JSON object.
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*
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* Params:
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*
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* (JsonValue *) The value to extract the object from.
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*
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* Return: A HashMap of JsonValues, or NULL if no value was provided,
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* or the value is not of type JSON_OBJECT.
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*/
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extern HashMap *
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JsonValueAsObject(JsonValue *);
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/*
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* The following methods very closely resemble the ones above, and
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* behave pretty much the exact same. To save on time and effort,
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* I'm choosing not to explicitly document all of these. If something
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* is unclear about how these functions work, consult the source code,
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* and then feel free to write the documentation yourself.
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*
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* Otherwise, reach out to the official Matrix room, and someone will
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* be able to help you.
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*/
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extern JsonValue *
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JsonValueArray(Array * array);
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extern Array *
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JsonValueAsArray(JsonValue * value);
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extern JsonValue *
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JsonValueString(char *string);
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extern char *
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JsonValueAsString(JsonValue *);
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extern JsonValue *
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JsonValueInteger(long integer);
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extern JsonValue *
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JsonValueFloat(double floating);
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extern JsonValue *
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JsonValueBoolean(int boolean);
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/*
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* Create a JsonValue that represents a JSON null. Because Arrays and
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* HashMaps should not contain NULL values, I thought it appropriate
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* to provide support for JSON nulls. Yes, a small amount of memory is
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* allocated just to point to a NULL, but this keeps all the APIs
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* clean.
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*
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* Return: A JsonValue that represents a JSON null, or NULL if memory
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* could not be allocated.
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*/
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extern JsonValue *
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JsonValueNull(void);
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/*
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* Free the memory being used by a JSON value. Note that this will
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* recursively free all Arrays, HashMaps, and other JsonValues that
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* are reachable from this one. It will invoke free() on strings as
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* well, so make sure passed string pointers point to strings on the
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* heap, not the stack. This will be the case for all strings returned
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* by JsonDecode(), which is why this assumption is made. However, if
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* you are manually creating JsonObjects and stitching them together,
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* you'll have to manually free them as well. Calling this on a
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* JsonValue that contains a pointer to a stack string is undefined.
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*
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* Params:
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*
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* (JsonValue *) The JsonValue to recursively free.
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*/
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extern void
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JsonValueFree(JsonValue *);
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/*
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* Recursively free a HashMap of JsonValues. This iterates over all
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* the JsonValues in a HashMap and frees them using JsonValueFree(),
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* which will in turn call JsonFree() on values of type JSON_OBJECT.
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*
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* Params:
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*
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* (HashMap *) The hash map of JsonValues to recursively free.
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*/
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extern void
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JsonFree(HashMap *);
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/*
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* Encode the given string in such a way that it can be embedded in a
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* JSON stream. This entails:
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*
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* - Escaping quotes, backslashes, and other special characters using
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* their backslash escape
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* - Encoding bytes that are not UTF-8 using \u escapes.
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* - Wrapping the entire string in double quotes.
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*
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* This function is provided via the public API so it is accessible to
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* custom JSON encoders, such as the CanonicalJson API. This will
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* typically be used for encoding JSON keys; for values, just use
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* JsonEncodeValue().
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*
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* Params:
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*
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* (const char *) The C string to serialize as a JSON string.
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* (FILE *) The output stream to write the encoded string to.
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*/
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extern void
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JsonEncodeString(const char *, FILE *);
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/*
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* Serialize a JsonValue as it would appear in JSON output. This is
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* a recursive function that will also encode all child values
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* reachable from the given JsonValue.
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*
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* This is exposed via the public API so that custom JSON encoders
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* such as CanonicalJson can take advantage of it. Normal users that
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* are writing custom encoders should just use JsonEncode() to encode
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* an entire object.
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*
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* Params:
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*
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* (JsonValue *) The value to encode.
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* (FILE *) The output stream to write the given value to.
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*/
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extern void
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JsonEncodeValue(JsonValue * value, FILE * out);
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/*
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* Encode a HashMap of JsonValues into a fully-valid, minimized JSON
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* object. This function is recursive; it will serialize everything
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* accessible from the passed object into JSON.
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*
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* Params:
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*
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* (HashMap *) The HashMap of JsonValues to encode and write to the
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* output stream.
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* (FILE *) The output stream to write the given HashMap to.
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*
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* Return: Whether or not the operation was successful. This function
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* will fail if either the passed HashMap or file stream are NULL. In
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* all other cases, this function succeeds.
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*/
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extern int
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JsonEncode(HashMap *, FILE *);
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/*
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* Decode the given input stream into a HashMap of JsonValues.
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*
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* Params:
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*
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* (FILE *) The input stream to parse JSON from.
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*
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* Return: A HashMap of JsonValues, or NULL if there was an error
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* parsing the JSON.
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*/
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extern HashMap *
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JsonDecode(FILE *);
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#endif /* TELODENDRIA_JSON_H */
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