forked from Telodendria/Telodendria
56 lines
1.7 KiB
C
56 lines
1.7 KiB
C
/*
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* Copyright (C) 2022-2023 Jordan Bancino <@jordan:bancino.net>
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*
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* Permission is hereby granted, free of charge, to any person
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* obtaining a copy of this software and associated documentation files
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* (the "Software"), to deal in the Software without restriction,
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* including without limitation the rights to use, copy, modify, merge,
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* publish, distribute, sublicense, and/or sell copies of the Software,
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* and to permit persons to whom the Software is furnished to do so,
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* subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be
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* included in all copies or portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
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* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
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* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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#ifndef TELODENDRIA_STATE_H
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#define TELODENDRIA_STATE_H
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/***
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* @Nm State
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* @Nd The Matrix state resolution algorithms.
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* @Dd July 6 2023
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*
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* .Nm implements the state resolution algorithms required
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* to maintain room state.
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*/
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#include <HashMap.h>
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#include <Room.h>
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/**
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* Retrieve the value of a state tuple.
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*/
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extern char *StateGet(HashMap *, char *, char *);
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/**
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* Set a state tuple to a value.
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*/
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extern char *StateSet(HashMap *, char *, char *, char *);
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/**
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* Compute the room state before the specified event was sent.
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*/
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extern HashMap * StateResolve(Room *, HashMap *);
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#endif /* TELODENDRIA_STATE_H */
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