forked from Telodendria/Telodendria
Compare commits
5 commits
3fe5402f32
...
05979345ce
Author | SHA1 | Date | |
---|---|---|---|
05979345ce | |||
9c60bb3bcb | |||
1f02f3c2a2 | |||
582c79b608 | |||
42a901b7f5 |
3 changed files with 87 additions and 29 deletions
41
configure
vendored
41
configure
vendored
|
@ -14,12 +14,12 @@ INCLUDE="src/include"
|
|||
TOOLS="tools/src"
|
||||
SCHEMA="Schema"
|
||||
|
||||
CFLAGS="-Wall -Wextra -pedantic -std=c89 -O3 -pipe -D_DEFAULT_SOURCE -I${INCLUDE}"
|
||||
CFLAGS="-Wall -Wextra -pedantic -std=c89 -O3 -pipe -D_DEFAULT_SOURCE -I${INCLUDE} -I${BUILD}"
|
||||
LIBS="-lm -pthread -lCytoplasm"
|
||||
|
||||
|
||||
# Set default args for all platforms
|
||||
SCRIPT_ARGS="--prefix=/usr/local --enable-ld-extra --bin-name=telodendria --version=0.4.0 --static $@"
|
||||
SCRIPT_ARGS="--cc=cc --prefix=/usr/local --enable-ld-extra --bin-name=telodendria --version=0.4.0 --static $@"
|
||||
|
||||
echo "Processing options..."
|
||||
echo "Ran with arguments: $SCRIPT_ARGS"
|
||||
|
@ -27,6 +27,9 @@ echo "Ran with arguments: $SCRIPT_ARGS"
|
|||
# Process all arguments
|
||||
for arg in $SCRIPT_ARGS; do
|
||||
case "$arg" in
|
||||
--cc=*)
|
||||
CC=$(echo "$arg" | cut -d '=' -f 2-)
|
||||
;;
|
||||
--prefix=*)
|
||||
PREFIX=$(echo "$arg" | cut -d '=' -f 2-)
|
||||
;;
|
||||
|
@ -60,7 +63,7 @@ for arg in $SCRIPT_ARGS; do
|
|||
STATIC=""
|
||||
;;
|
||||
*)
|
||||
echo "Invalid argument: $1"
|
||||
echo "Invalid argument: $arg"
|
||||
exit 1
|
||||
;;
|
||||
esac
|
||||
|
@ -112,8 +115,8 @@ compile_obj() {
|
|||
src="$1"
|
||||
obj="$2"
|
||||
|
||||
pref=$(cc -I${INCLUDE} -MM -MT "${obj}" "${src}")
|
||||
echo "$pref $(collect ${SCHEMA}/ .json .h ${INCLUDE}/Schema/ print_obj)"
|
||||
pref=$(${CC} -I${INCLUDE} -I${BUILD} -MM -MT "${obj}" "${src}")
|
||||
echo "$pref $(collect ${SCHEMA}/ .json .h ${BUILD}/Schema/ print_obj)"
|
||||
echo "${TAB}@mkdir -p $(dirname ${obj})"
|
||||
echo "${TAB}\$(CC) \$(CFLAGS) -fPIC -c -o \"${obj}\" \"${src}\""
|
||||
}
|
||||
|
@ -153,13 +156,19 @@ compile_schema() {
|
|||
src="$1"
|
||||
out="$2"
|
||||
|
||||
echo "${INCLUDE}/Schema/${out}.h:"
|
||||
echo "${TAB}@mkdir -p ${INCLUDE}/Schema ${SRC}/Schema"
|
||||
echo "${TAB}j2s -s \"${src}\" -h \"${INCLUDE}/Schema/${out}.h\" -c \"${SRC}/Schema/${out}.c\""
|
||||
obj="${BUILD}/Schema/${out}.o"
|
||||
|
||||
echo "${SRC}/Schema/${out}.c:"
|
||||
echo "${TAB}@mkdir -p ${INCLUDE}/Schema ${SRC}/Schema"
|
||||
echo "${TAB}j2s -s \"${src}\" -h \"${INCLUDE}/Schema/${out}.h\" -c \"${SRC}/Schema/${out}.c\""
|
||||
echo "${BUILD}/Schema/${out}.h:"
|
||||
echo "${TAB}@mkdir -p ${BUILD}/Schema"
|
||||
echo "${TAB}j2s -s \"${src}\" -h \"${BUILD}/Schema/${out}.h\" -c \"${BUILD}/Schema/${out}.c\""
|
||||
|
||||
echo "${BUILD}/Schema/${out}.c:"
|
||||
echo "${TAB}@mkdir -p ${BUILD}/Schema"
|
||||
echo "${TAB}j2s -s \"${src}\" -h \"${BUILD}/Schema/${out}.h\" -c \"${BUILD}/Schema/${out}.c\""
|
||||
|
||||
echo "${obj}: ${src} ${BUILD}/Schema/${out}.c"
|
||||
echo "${TAB}@mkdir -p ${BUILD}/Schema"
|
||||
echo "${TAB}\$(CC) \$(CFLAGS) -fPIC -c -o \"${obj}\" \"${BUILD}/Schema/${out}.c\""
|
||||
}
|
||||
|
||||
install_out() {
|
||||
|
@ -185,22 +194,16 @@ uninstall_out() {
|
|||
|
||||
echo "Generating Makefile..."
|
||||
|
||||
OBJS=$(collect ${SRC}/ .c .o ${BUILD}/ print_obj)
|
||||
OBJS="$(collect ${SRC}/ .c .o ${BUILD}/ print_obj) $(collect ${SCHEMA}/ .json .o ${BUILD}/Schema/ print_obj)"
|
||||
TAB=$(printf '\t')
|
||||
|
||||
# If objects don't include the schema (this is the first configure),
|
||||
# then include them manually.
|
||||
if ! echo "${OBJS}" | grep "Schema" > /dev/null; then
|
||||
OBJS="${OBJS} $(collect ${SCHEMA}/ .json .o ${BUILD}/Schema/ print_obj)"
|
||||
fi
|
||||
|
||||
cat << EOF > Makefile
|
||||
.POSIX:
|
||||
|
||||
# Generated by '$0' on $(date).
|
||||
# This file should generally not be manually edited.
|
||||
|
||||
CC = cc
|
||||
CC = ${CC}
|
||||
PREFIX = ${PREFIX}
|
||||
CFLAGS = ${CFLAGS}
|
||||
LDFLAGS = ${LDFLAGS}
|
||||
|
|
|
@ -39,12 +39,71 @@ Telodendria that Conduit lacks.
|
|||
|
||||
### Small Dependency Chain
|
||||
|
||||
**TODO:** See #30.
|
||||
Conduit's dependency chain is quite large. What this means is that
|
||||
Conduit depends on a lot of code that it does not control, making it
|
||||
vulnerable to supply chain attacks. A problem with Rust Crates
|
||||
is that they are developer-published, so they don't go through any sort
|
||||
of auditing process like a Debian package would, for example.
|
||||
If any one of the dependencies is
|
||||
hijacked or otherwise compromised, then Conduit itself is compromised
|
||||
and it is likely that this would go unnoticed for quite a while. While
|
||||
one could argue that this is extremely unlikely to happen, sometimes you
|
||||
just don't want to take that risk, especially not if you're deploying a
|
||||
Matrix homeserver, likely for the purpose of secure, private chat.
|
||||
|
||||
Telodendria doesn't pull in any packages from developer repositories, so
|
||||
the risk of supply chain attacks is much lower. It
|
||||
only uses its own code and code provided by the operating system it is running
|
||||
on, which has been vetted by a large number of developers and can be trusted
|
||||
due to the sheer scope of an operating system. A supply chain attack against
|
||||
Telodendria would be a supply chain attack against the entire operating system;
|
||||
at that point, end users have much bigger problems.
|
||||
|
||||
Minimal dependencies doesn't only mitigate supply chain attacks. It also makes
|
||||
maintenance much easier. Telodendria can spend more time writing code than
|
||||
Conduit because Conduit developers have to ensure dependencies stay up to date and
|
||||
when they inevitably break things, Conduit must pause development to fix those.
|
||||
Telodendria doesn't suffer from this problem: because most of the code is developed
|
||||
along side of Telodendria, it can remain as stable or become as volatile as the
|
||||
developers choose. Additionally, because Telodendria is so low-level, the code on
|
||||
which it depends is extremely unlikely to be changed in any significant way,
|
||||
since so many other programs depend on that code.
|
||||
|
||||
### Standardized
|
||||
|
||||
**TODO:** See #30.
|
||||
Conduit is written in Rust, which has no formal standard. This makes it less than
|
||||
ideal for long-lived software projects, because it changes frequently and often
|
||||
breaks existing code. Telodendria is written in C, a stable, mature, and standardized
|
||||
language that will always compile the same code the same way, making it more
|
||||
portable and sustainable for the future because we don't ever have to worry about
|
||||
upgrading our toolchain—using standard tools built into most operating systems
|
||||
will suffice.
|
||||
|
||||
Because the language in which Telodendria is written never changes, Telodendria can
|
||||
continually optimize and improve the code, instead of having to fix breaking changes.
|
||||
This ensures that Telodendria's code will last. Rust code becomes obsolete with in a
|
||||
few years at best—programs written in Rust last year probably won't compile or run
|
||||
properly on the latest Rust toolchain. Telodendria, on the other hand, is written in C89,
|
||||
which compiled and ran the same way in 1989 as it does today and will continue to for the
|
||||
foreseeable future.
|
||||
|
||||
### Fast Compile Times
|
||||
|
||||
Rust is well-known for taking an extremely long time to compile moderately-sized
|
||||
programs. Since a Matrix homeserver is such a large project, the compile times would
|
||||
be prohibitively large for rapid development. By writing Telodendria in C, we can take
|
||||
advantage of decades worth of compiler optimizations and speed improvements, resulting
|
||||
in extremely fast builds.
|
||||
|
||||
### Portable
|
||||
|
||||
**TODO:** See #30.
|
||||
One does not typically think of C as more portable than something like Rust, but
|
||||
Telodendria is written in such a way that it is. Rust relies on LLVM, which doesn't
|
||||
support some strange or exotic architectures in the same way that a specialized C
|
||||
compiler for those architectures will. This allows users to run Telodendria on the
|
||||
hardware of their choice, even if that hardware is so strange that the modern world
|
||||
has totally left it behind.
|
||||
|
||||
Telodendria doesn't just aim at being lightweight and portable, it aims to empower
|
||||
people to use common hardware that they already have, even if it is typically thought
|
||||
of as underpowered.
|
||||
|
|
|
@ -210,6 +210,8 @@ RegTokenJSON(RegTokenInfo * info)
|
|||
return NULL;
|
||||
}
|
||||
|
||||
/* TODO: Consider adding the tokinfo property into
|
||||
* the RegTokenInfo struct to make that easier. */
|
||||
tokinfo.name = info->name;
|
||||
tokinfo.created_on = info->created;
|
||||
tokinfo.expires_on = info->expires;
|
||||
|
@ -224,13 +226,7 @@ RegTokenJSON(RegTokenInfo * info)
|
|||
* to -1 */
|
||||
tokinfo.uses = info->uses;
|
||||
}
|
||||
if (!(tokinfo.created_by = info->owner))
|
||||
{
|
||||
/* The owner can be null if Telodendria created it.
|
||||
* Since users can't contain a space, it is in this case set to
|
||||
* "Telodendria Server". */
|
||||
tokinfo.created_by = "Telodendria Server";
|
||||
}
|
||||
tokinfo.created_by = info->owner;
|
||||
|
||||
|
||||
return TokenInfoToJson(&tokinfo);
|
||||
|
|
Loading…
Reference in a new issue