forked from Telodendria/Telodendria
[MOD] Clamp depth
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Compile Telodendria / Compile Telodendria (x86, alpine-v3.19) (push) Waiting to run
Compile Telodendria / Compile Telodendria (x86, debian-v12.4) (push) Waiting to run
Compile Telodendria / Compile Telodendria (x86, freebsd-v14.0) (push) Waiting to run
Compile Telodendria / Compile Telodendria (x86, netbsd-v9.3) (push) Waiting to run
Compile Telodendria / Compile Telodendria (x86_64, alpine-v3.19) (push) Waiting to run
Compile Telodendria / Compile Telodendria (x86_64, debian-v12.4) (push) Waiting to run
Compile Telodendria / Compile Telodendria (x86_64, freebsd-v14.0) (push) Waiting to run
Compile Telodendria / Compile Telodendria (x86_64, netbsd-v9.3) (push) Waiting to run
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@ -499,6 +499,9 @@ PopulateEventV1(Room * room, HashMap * event, PduV1 * pdu, ServerPart serv)
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pdu->room_id = StrDuplicate(room->id);
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pdu->signatures = HashMapCreate();
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pdu->depth = RoomGetDepth(room) + 1; /* TODO: Clamp this value. */
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pdu->depth =
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pdu->depth >= (int64_t) UINT64_MAX ?
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(int64_t) UINT64_MAX : pdu->depth;
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/* Create a random event ID for this PDU.
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* TODO: Optionally verify whenever it's already used, but that
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