Commit graph

14 commits

Author SHA1 Message Date
5d590df83d Remove DB_MIN_CACHE because that's dumb.
You should be able to totally disable the cache if you so please. This
should ensure Telodendria uses less memory on constrained systems.
2023-03-03 14:26:10 +00:00
7a951c980f Cleanup old user interactive auth sessions. 2023-03-01 19:52:44 +00:00
8c4e6aa594 Implement DbList() 2023-03-01 19:33:25 +00:00
ce6d483135 Implement static login page. 2023-03-01 19:03:42 +00:00
334a711b02 Fix compile error. 2023-03-01 01:23:52 +00:00
63634407d4 Update TODO.txt, add stub functions in Db. 2023-02-28 18:44:02 +00:00
08b36c071c Begin prototyping User.h 2023-01-07 15:51:56 +00:00
3c8d89a52e Update copyright year 2022-12-26 15:52:52 +00:00
c8cd2cebb7 Implement DbDelete() 2022-12-15 02:39:58 +00:00
789baf33a1 Make Db interfaces take varargs.
This makes it much more flexible, at the expense of making it a little
more fragile. I can think of a number of scenarios where we'll have
paths that have variables in multiple spots, and I don't want to do
sprintf() magic every time I need to access an object at one of those
paths.
2022-11-21 20:31:37 +00:00
0c6c1e5b19 Notify the user about the minimum max-cache instead of silently setting it. 2022-11-21 16:22:50 +00:00
d26fad4619 Add UtilMkdir() to recursively make directories 2022-11-17 22:57:29 +00:00
46cc1df385 Do some Db work 2022-11-15 18:20:05 +00:00
e009536065 Begin prototyping persistent storage API 2022-10-24 12:44:29 -04:00