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42 lines
1.1 KiB
C
42 lines
1.1 KiB
C
#include "../include/wgt.h"
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void wxorbox (short x, short y, short x2, short y2, unsigned char col)
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{
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short i, j; /* Loop Control */
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block temp; /* Temp pointer to screen */
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if (y2 < y)
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{
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/* swap y's */
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i = y;
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y = y2;
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y2 = i;
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}
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if (x2 < x)
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{
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/* swap x's */
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i = x;
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x = x2;
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x2 = i;
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}
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if (y2 > by) y2 = by; /* Clip box */
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if (x2 > bx) x2 = bx;
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if (y < ty) y = ty;
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if (x < tx) x = tx;
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temp = &abuf[y*WGT_SYS.xres + x]; /* Move to first offset */
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for (j = y; j <= y2; j++)
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{
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for (i = x; i <= x2; i++)
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{
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/* This can be change to perform any logical operation
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on the pixels, such as & or | */
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*temp = vgapal[(*temp >> 24) ^ col]; /* XOR the pixel on screen with col and put it back on screen */
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temp++; /* Go to next pixel */
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} /* x loop */
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temp += (WGT_SYS.xres - 1) - (x2 - x); /* Advance to next row */
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} /* y loop */
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}
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