mirror of
https://github.com/isometimes/rpi4-osdev
synced 2024-11-14 14:20:39 +00:00
91 lines
1.8 KiB
C
91 lines
1.8 KiB
C
#include "include/wgt.h"
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// ######## REQUIRED FUNCTIONS ########
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unsigned long state0 = 1;
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unsigned long state1 = 2;
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unsigned long rand(void)
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{
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unsigned long s1 = state0;
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unsigned long s0 = state1;
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state0 = s0;
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s1 ^= s1 << 23;
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s1 ^= s1 >> 17;
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s1 ^= s0;
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s1 ^= s0 >> 26;
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state1 = s1;
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return state0 + state1;
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}
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// ######## STUB FUNCTIONS ########
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unsigned int kb = 0;
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unsigned int kbhit(void) {
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kb++;
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return kb / 500;
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}
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void getch(void) {
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wait_msec(0x500000);
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}
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// ######## WGT EXAMPLES ########
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void wgt02()
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{
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short x;
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short y;
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short i;
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vga256 ();
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wcls (vgapal[0]); /* Clear screen with color 0 */
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/* Put randomly coloured pixels in random screen coordinates */
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do {
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wsetcolor (vgapal[rand () % 255]);
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x = rand () % 320;
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y = rand() % 200;
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wputpixel (x, y);
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} while (kbhit () == 0);
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getch ();
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wcls (vgapal[0]); /* Clear screen with color 0 */
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wsetcolor (vgapal[10]); /* Now we will draw with #10 */
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for (x = 0; x < 320; x++)
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for (y = 0; y < 200; y++)
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wfastputpixel (x, y); /* Fast due to no clipping checking */
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getch ();
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wcls (vgapal[0]); /* Clears screen with color 0 */
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/* Put randomly coloured pixels in the top left corner of the screen */
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for (i = 0; i < 15000; i++)
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{
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wsetcolor (vgapal[rand () % 255]);
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x = rand () % 160;
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y = rand () % 100;
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wputpixel (x, y);
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}
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/* Now use wgetpixel to read image off screen */
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for (y = 0; y < 100; y++)
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for (x = 0; x < 160; x++)
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{
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wsetcolor (wgetpixel (x, y));
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wputpixel (x + 160, y + 100);
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}
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getch ();
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while (1);
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}
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void main()
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{
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wgt02();
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while (1);
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}
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