#include "include/wgt.h" #include "include/mem.h" #include "include/multicore.h" // ######## REQUIRED FUNCTIONS ######## unsigned long state0 = 1000; unsigned long state1 = 2000; unsigned long rand(void) { unsigned long s1 = state0; unsigned long s0 = state1; state0 = s0; s1 ^= s1 << 23; s1 ^= s1 >> 17; s1 ^= s0; s1 ^= s0 >> 26; state1 = s1; return state0 + state1; } // ######## STUB FUNCTIONS ######## unsigned int kb = 0; unsigned int kbhit(void) { kb++; return kb / 500; } void getch(void) { wait_msec(0x500000); kb = 0; } // ######## WGT EXAMPLES ######## int ox, oy; /* old mouse coordinates */ int i; void wgt36() { set_clock_rate(get_max_clock()); mem_init(); vga256 (); /* Initialize graphics mode */ start_core2(minit); // Start the comms engine (core 2) while (!comms_up); // Wait for comms up for (i = 0; i < 200; i++) /* Draw a background */ { wsetcolor (vgapal[i]); wline (0, i, 319, i); } do { /* Draws a filled xorbox using mouse coordinates as one corner. */ ox = mx; oy = my; wxorbox (50, 50, ox, oy, 128); /* Draw the box */ while ((mx == ox) && (my == oy) && (!but)); /* Do nothing while mouse is stationary. */ wxorbox (50, 50, ox, oy, 128); /* Erase the box by drawing the same thing */ } while (but == 0); noclick (); do { /* Draws a hollow rubber box using mouse coordinates as one corner. */ ox = mx; oy = my; wxorbox (50, 50, ox, 50, 128); wxorbox (ox, 50, ox, oy, 128); /* Draw the box */ wxorbox (50, oy, ox, oy, 128); wxorbox (50, 50, 50, oy, 128); while ((mx == ox) && (my == oy) && (!but)); /* Do nothing while mouse is stationary. */ wxorbox (50, 50, ox, 50, 128); wxorbox (ox, 50, ox, oy, 128); /* Erase the box */ wxorbox (50, oy, ox, oy, 128); wxorbox (50, 50, 50, oy, 128); } while (but == 0); mdeinit (); /* Deinitialize the mouse handler */ } void main() { wgt36(); while (1); }