#include "wgt.h" #include "include/mem.h" // ######## REQUIRED FUNCTIONS ######## unsigned long state0 = 1000; unsigned long state1 = 2000; unsigned long rand(void) { unsigned long s1 = state0; unsigned long s0 = state1; state0 = s0; s1 ^= s1 << 23; s1 ^= s1 >> 17; s1 ^= s0; s1 ^= s0 >> 26; state1 = s1; return state0 + state1; } void wait_msec(unsigned int n) { register unsigned long f, t, r; // Get the current counter frequency asm volatile ("mrs %0, cntfrq_el0" : "=r"(f)); // Read the current counter asm volatile ("mrs %0, cntpct_el0" : "=r"(t)); // Calculate expire value for counter t+=((f/1000)*n)/1000; do{asm volatile ("mrs %0, cntpct_el0" : "=r"(r));}while(r 0; i--) /* Draw 100 filled circles */ { wsetcolor (vgapal[i]); wfill_circle (160, 100, i); } getch(); wsetcolor (vgapal[0]); /* Use black as active color */ wbar (0, 0, 104, 199); /* Draw two solid rectangles */ wbar (216, 0, 319, 199); skewit=wnewblock (100, 40, 220, 160); /* Grab a block for skewing */ getch(); wcls (vgapal[0]); /* Clear screen with black */ do { for (i = -100; i < 100; i += 2) /* Skew image 2 pixels at a time */ { wskew (100, 40, skewit, i); delay(2); } for (i = 100; i > -100; i -= 2) /* Skew image back to starting pos */ { wskew (100, 40, skewit, i); delay(2); } } while (1); } void main() { wgt27(); while (1); }