#include "wgt.h" void wsetcolor (unsigned int col) { currentcolor = col; } void wsetrgb (unsigned char num, unsigned char red, unsigned char green, unsigned char blue, color *pal) { if (red > 255) red = 255; /* Check for maximum values */ if (green > 255) green = 255; if (blue > 255) blue = 255; pal += num; /* Adjust pointer to proper index */ pal->r = red; /* Set values for RGB */ pal->g = green; pal->b = blue; } void wsetpalette (unsigned char start, unsigned char finish, color *pal) { for (int i = start; i <= finish; i++) { vgapal[i] = (i << 24) + rgb(pal[i].r, pal[i].g, pal[i].b); } } void wreadpalette (unsigned char start, unsigned char finish, color *palc) { for (int i = start; i <= finish; i++) { palc[i].r = (vgapal[i] >> 16) & 0xFF; palc[i].g = (vgapal[i] >> 8) & 0xFF; palc[i].b = vgapal[i] & 0xFF; } }