Now setting DMA transfer on CPU core 2 to show both cores free

This commit is contained in:
Adam Greenwood-Byrne 2021-02-22 12:09:11 +00:00
parent 75beaecccf
commit d5fcab0694
2 changed files with 84 additions and 9 deletions

View file

@ -1,4 +1,6 @@
#define PERIPHERAL_BASE 0xFE000000
#define LEGACY_BASE 0x7E000000
#define SAFE_ADDRESS 0x00400000 // Somewhere safe to store a lot of data
void uart_init();
void uart_writeText(char *buffer);

View file

@ -3,7 +3,10 @@
#include "multicore.h"
#define PWM_BASE (PERIPHERAL_BASE + 0x20C000 + 0x800) /* PWM1 register base address on RPi4 */
#define PWM_LEGACY_BASE (LEGACY_BASE + 0x20C000 + 0x800) /* PWM1 register base legacy address on RPi4 */
#define CLOCK_BASE (PERIPHERAL_BASE + 0x101000)
#define DMA_BASE (PERIPHERAL_BASE + 0x007100) /* DMA register base address */
#define DMA_ENABLE (DMA_BASE + 0xFF0) /* DMA global enable bits */
#define BCM2711_PWMCLK_CNTL 40
#define BCM2711_PWMCLK_DIV 41
@ -31,8 +34,71 @@
#define BCM2711_FULL1 0x1
#define ERRORMASK (BCM2711_GAPO2 | BCM2711_GAPO1 | BCM2711_RERR1 | BCM2711_WERR1)
#define DMA_CS 0 /* Control/status register offset for DMA channel 0 */
#define DMA_CONBLK_AD 1
#define DMA_EN1 1 << 1 /* Enable DMA engine 1 */
#define DMA_ACTIVE 1 /* Active bit set */
#define DMA_DEST_DREQ 0x40 /* Use DREQ to pace peripheral writes */
#define DMA_PERMAP_1 0x10000 /* PWM1 peripheral for DREQ */
#define DMA_SRC_INC 0x100 /* Increment source address */
volatile unsigned* clk = (void*)CLOCK_BASE;
volatile unsigned* pwm = (void*)PWM_BASE;
volatile unsigned* dma = (void*)DMA_BASE;
volatile unsigned* dmae = (void*)DMA_ENABLE;
volatile unsigned* safe = (void*)SAFE_ADDRESS;
struct dma_cb {
unsigned int ti;
unsigned int source_ad;
unsigned int dest_ad;
unsigned int txfr_len;
unsigned int stride;
unsigned int nextconbk;
unsigned int null1;
unsigned int null2;
} __attribute__((aligned(32)));
struct dma_cb playback_cb;
static void playaudio_dma(void)
{
extern unsigned char _binary_audio_bin_start[];
extern unsigned char _binary_audio_bin_size[];
unsigned int size = (long)&_binary_audio_bin_size;
unsigned char *data = &(_binary_audio_bin_start[0]);
// Convert data
for (int i=0;i<size;i++) *(safe+i) = *(data+i);
wait_msec(2);
// Set up control block
playback_cb.ti = DMA_DEST_DREQ + DMA_PERMAP_1 + DMA_SRC_INC;
playback_cb.source_ad = SAFE_ADDRESS;
playback_cb.dest_ad = PWM_LEGACY_BASE + 0x18; // Points to PWM_FIFO
playback_cb.txfr_len = size * 4; // They're unsigned ints now, not unsigned chars
playback_cb.stride = 0x00;
playback_cb.nextconbk = 0x00; // Don't loop
playback_cb.null1 = 0x00;
playback_cb.null2 = 0x00;
wait_msec(2);
// Enable DMA
*(pwm+BCM2711_PWM_DMAC) =
BCM2711_PWM_ENAB + 0x0707; // Bits 0-7 Threshold For DREQ Signal = 1, Bits 8-15 Threshold For PANIC Signal = 0
*dmae = DMA_EN1;
*(dma+DMA_CONBLK_AD) = (long)&playback_cb; // checked and correct
wait_msec(2);
*(dma+DMA_CS) = DMA_ACTIVE;
}
static void audio_init(void)
{
@ -94,29 +160,36 @@ void playaudio_cpu()
void core2_main(void)
{
clear_core2(); // Only run once
clear_core2(); // Only run once
debugstr("Playing on CPU Core #2... ");
playaudio_cpu();
debugstr(" done"); debugcrlf();
debugstr("Playing on CPU Core #2 using DMA... ");
playaudio_dma();
debugstr("done"); debugcrlf();
debugstr("core2_main() running still... ");
while (*(dma+DMA_CS) & 0x1) { // Wait for DMA transfer to finish - we could do anything here instead!
wait_msec(0x47FFFF);
debugstr("o"); // Print an o roughly every 4.5 seconds
}
debugstr(" ----> finished");
}
void core1_main(void)
{
clear_core1(); // Only run once
clear_core1(); // Only run once
debugstr("Playing on CPU Core #1... ");
playaudio_cpu();
debugstr(" done"); debugcrlf();
start_core2(core2_main); // Kick it off on core 2
start_core2(core2_main); // Kick it off on core 2
}
void core0_main(void)
{
while (1) {
wait_msec(0x100000);
debugstr("x");
debugstr("x"); // Print an x roughly every 1 second
}
}
@ -128,6 +201,6 @@ void main(void)
audio_init();
debugstr("done"); debugcrlf();
start_core1(core1_main); // Kick it off on core 1
core0_main(); // Loop endlessly, printing x's
start_core1(core1_main); // Kick it off on core 1
core0_main(); // Loop endlessly, printing x's
}