Added part10-multicore - a rough multicore approach to sound

This commit is contained in:
Adam Greenwood-Byrne 2021-02-21 20:58:04 +00:00
parent 438ef86c73
commit 65560deb5a
19 changed files with 1212 additions and 1 deletions

22
part10-multicore/Makefile Normal file
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CFILES = $(wildcard *.c)
OFILES = $(CFILES:.c=.o)
LLVMPATH = /opt/homebrew/opt/llvm/bin
CLANGFLAGS = -Wall -O2 -ffreestanding -nostdinc -nostdlib -mcpu=cortex-a72+nosimd
all: clean kernel8.img
boot.o: boot.S
$(LLVMPATH)/clang --target=aarch64-elf $(CLANGFLAGS) -c boot.S -o boot.o
audio.o : audio.bin
$(LLVMPATH)/llvm-objcopy -I binary -O elf64-littleaarch64 -B aarch64 $< $@
%.o: %.c
$(LLVMPATH)/clang --target=aarch64-elf $(CLANGFLAGS) -c $< -o $@
kernel8.img: boot.o $(OFILES) audio.o
$(LLVMPATH)/ld.lld -m aarch64elf -nostdlib boot.o $(OFILES) audio.o -T link.ld -o kernel8.elf
$(LLVMPATH)/llvm-objcopy -O binary kernel8.elf kernel8.img
clean:
/bin/rm kernel8.elf *.o *.img > /dev/null 2> /dev/null || true

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CFILES = $(wildcard *.c)
OFILES = $(CFILES:.c=.o)
GCCFLAGS = -Wall -O2 -ffreestanding -nostdinc -nostdlib -nostartfiles
GCCPATH = ../../gcc-arm-9.2-2019.12-x86_64-aarch64-none-elf/bin
all: clean kernel8.img
boot.o: boot.S
$(GCCPATH)/aarch64-none-elf-gcc $(GCCFLAGS) -c boot.S -o boot.o
audio.o : audio.bin
$(GCCPATH)/aarch64-none-elf-objcopy -I binary -O elf64-littleaarch64 -B aarch64 $< $@
%.o: %.c
$(GCCPATH)/aarch64-none-elf-gcc $(GCCFLAGS) -c $< -o $@
kernel8.img: boot.o $(OFILES) audio.o
$(GCCPATH)/aarch64-none-elf-ld -nostdlib -nostartfiles boot.o $(OFILES) audio.o -T link.ld -o kernel8.elf
$(GCCPATH)/aarch64-none-elf-objcopy -O binary kernel8.elf kernel8.img
clean:
/bin/rm kernel8.elf *.o *.img > /dev/null 2> /dev/null || true

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Writing a "bare metal" operating system for Raspberry Pi 4 (Part 10)
====================================================================
Using multiple CPU cores
------------------------
Instead of a background DMA transfer, I suggested that we might use a second CPU core to play the audio whilst our main core continues on. I also said it would be hard on the Raspberry Pi 4... and it is.
This code isn't great yet, but it's enough to prove the concept in principle. Importantly, you'll need to modify your _config.txt_ file on your SD card to include the following lines:
```c
kernel_old=1
disable_commandline_tags=1
arm_64bit=1
```
For now, the points of interest in the code are:
* The new _boot.S_ and related _boot.h_ loader
* The new _multicore.c_ and _multicore.h_ files
* A slimmed down _io.h_ and _kernel.c_ (DMA sound removed), with a new approach to `main()`
* A revised _link.ld_
I will write more soon!

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part10-multicore/audio.wav Normal file

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part10-multicore/boot.S Normal file
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#include "boot.h"
.section ".text.boot"
.globl _start
_start:
ldr x0, =SCTLR_VALUE_MMU_DISABLED
msr sctlr_el1, x0
ldr x0, =LOCAL_CONTROL
str wzr, [x0]
mov w1, 0x80000000
str w1, [x0, #(LOCAL_PRESCALER - LOCAL_CONTROL)]
ldr x0, =OSC_FREQ // Sort out the timer
msr cntfrq_el0, x0
msr cntvoff_el2, xzr
ldr x0, =HCR_VALUE
msr hcr_el2, x0
ldr x0, =SCR_VALUE
msr scr_el3, x0
ldr x0, =SPSR_VALUE
msr spsr_el3, x0
adr x0, in_el2
msr elr_el3, x0
eret
in_el2:
mrs x6, mpidr_el1
and x6, x6,#0xFF // Check processor id
cbz x6, primary_cpu // Hang for all non-primary CPU
adr x5, spin_cpu0
proc_hang:
wfe
ldr x4, [x5, x6, lsl #3]
cbz x4, proc_hang
mov x0, #0
str x0, [x5, x6, lsl #3] // Zero the address again
ldr x1, =__test_stack // Get ourselves a fresh stack
mov sp, x1
boot_kernel:
mov x1, #0
mov x2, #0
mov x3, #0
br x4
b proc_hang
primary_cpu:
ldr x1, =__bss_start
ldr w2, =__bss_size
memzero:
cbz w2, startup
str xzr, [x1], #8
sub w2, w2, #1
cbnz w2, memzero
startup:
mov sp, #LOW_MEMORY
bl main
b proc_hang // should never come here
.ltorg
.org 0xd8
.globl spin_cpu0
spin_cpu0:
.quad 0
.org 0xe0
.globl spin_cpu1
spin_cpu1:
.quad 0
.org 0xe8
.globl spin_cpu2
spin_cpu2:
.quad 0
.org 0xf0
.globl spin_cpu3
spin_cpu3:
.quad 0

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part10-multicore/boot.h Normal file
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// ***************************************
// SCTLR_EL1, System Control Register (EL1), Page 2654 of AArch64-Reference-Manual.
// ***************************************
#define SCTLR_RESERVED (3 << 28) | (3 << 22) | (1 << 20) | (1 << 11)
#define SCTLR_EE_LITTLE_ENDIAN (0 << 25)
#define SCTLR_EOE_LITTLE_ENDIAN (0 << 24)
#define SCTLR_I_CACHE_DISABLED (0 << 12)
#define SCTLR_D_CACHE_DISABLED (0 << 2)
#define SCTLR_MMU_DISABLED (0 << 0)
#define SCTLR_MMU_ENABLED (1 << 0)
#define SCTLR_VALUE_MMU_DISABLED (SCTLR_RESERVED | SCTLR_EE_LITTLE_ENDIAN | SCTLR_I_CACHE_DISABLED | SCTLR_D_CACHE_DISABLED | SCTLR_MMU_DISABLED)
// ***************************************
// HCR_EL2, Hypervisor Configuration Register (EL2), Page 2487 of AArch64-Reference-Manual.
// ***************************************
#define HCR_RW (1 << 31)
#define HCR_VALUE HCR_RW
// ***************************************
// SCR_EL3, Secure Configuration Register (EL3), Page 2648 of AArch64-Reference-Manual.
// ***************************************
#define SCR_RESERVED (3 << 4)
#define SCR_RW (1 << 10)
#define SCR_NS (1 << 0)
#define SCR_VALUE (SCR_RESERVED | SCR_RW | SCR_NS)
// ***************************************
// SPSR_EL3, Saved Program Status Register (EL3) Page 389 of AArch64-Reference-Manual.
// ***************************************
#define SPSR_MASK_ALL (7 << 6)
#define SPSR_EL1h (5 << 0)
#define SPSR_VALUE (SPSR_MASK_ALL | SPSR_EL1h)
// ***************************************
// Memory management stuff
// ***************************************
#define PAGE_SHIFT 12
#define TABLE_SHIFT 9
#define SECTION_SHIFT (PAGE_SHIFT + TABLE_SHIFT)
#define PAGE_SIZE (1 << PAGE_SHIFT)
#define SECTION_SIZE (1 << SECTION_SHIFT)
#define LOW_MEMORY (2 * SECTION_SIZE) // 0x400000
// ***************************************
// Timer stuff
// ***************************************
#define LOCAL_CONTROL 0xff800000
#define LOCAL_PRESCALER 0xff800008
#define OSC_FREQ 54000000

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part10-multicore/fb.c Normal file
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#include "io.h"
#include "mb.h"
#include "terminal.h"
unsigned int width, height, pitch, isrgb;
unsigned char *fb;
int curx = 0;
int cury = 0;
void fb_init()
{
mbox[0] = 35*4; // Length of message in bytes
mbox[1] = MBOX_REQUEST;
mbox[2] = MBOX_TAG_SETPHYWH; // Tag identifier
mbox[3] = 8; // Value size in bytes
mbox[4] = 8; // Value size in bytes (again!)
mbox[5] = 1920; // Value(width)
mbox[6] = 1080; // Value(height)
mbox[7] = MBOX_TAG_SETVIRTWH;
mbox[8] = 8;
mbox[9] = 8;
mbox[10] = 1920;
mbox[11] = 1080;
mbox[12] = MBOX_TAG_SETVIRTOFF;
mbox[13] = 8;
mbox[14] = 8;
mbox[15] = 0; // Value(x)
mbox[16] = 0; // Value(y)
mbox[17] = MBOX_TAG_SETDEPTH;
mbox[18] = 4;
mbox[19] = 4;
mbox[20] = 32; // Bits per pixel
mbox[21] = MBOX_TAG_SETPXLORDR;
mbox[22] = 4;
mbox[23] = 4;
mbox[24] = 1; // RGB
mbox[25] = MBOX_TAG_GETFB;
mbox[26] = 8;
mbox[27] = 8;
mbox[28] = 4096; // FrameBufferInfo.pointer
mbox[29] = 0; // FrameBufferInfo.size
mbox[30] = MBOX_TAG_GETPITCH;
mbox[31] = 4;
mbox[32] = 4;
mbox[33] = 0; // Bytes per line
mbox[34] = MBOX_TAG_LAST;
// Check call is successful and we have a pointer with depth 32
if (mbox_call(MBOX_CH_PROP) && mbox[20] == 32 && mbox[28] != 0) {
mbox[28] &= 0x3FFFFFFF; // Convert GPU address to ARM address
width = mbox[10]; // Actual physical width
height = mbox[11]; // Actual physical height
pitch = mbox[33]; // Number of bytes per line
isrgb = mbox[24]; // Pixel order
fb = (unsigned char *)((long)mbox[28]);
}
}
void drawPixel(int x, int y, unsigned char attr)
{
int offs = (y * pitch) + (x * 4);
*((unsigned int*)(fb + offs)) = vgapal[attr & 0x0f];
}
void drawRect(int x1, int y1, int x2, int y2, unsigned char attr, int fill)
{
int y=y1;
while (y <= y2) {
int x=x1;
while (x <= x2) {
if ((x == x1 || x == x2) || (y == y1 || y == y2)) drawPixel(x, y, attr);
else if (fill) drawPixel(x, y, (attr & 0xf0) >> 4);
x++;
}
y++;
}
}
void drawLine(int x1, int y1, int x2, int y2, unsigned char attr)
{
int dx, dy, p, x, y;
dx = x2-x1;
dy = y2-y1;
x = x1;
y = y1;
p = 2*dy-dx;
while (x<x2) {
if (p >= 0) {
drawPixel(x,y,attr);
y++;
p = p+2*dy-2*dx;
} else {
drawPixel(x,y,attr);
p = p+2*dy;
}
x++;
}
}
void drawCircle(int x0, int y0, int radius, unsigned char attr, int fill)
{
int x = radius;
int y = 0;
int err = 0;
while (x >= y) {
if (fill) {
drawLine(x0 - y, y0 + x, x0 + y, y0 + x, (attr & 0xf0) >> 4);
drawLine(x0 - x, y0 + y, x0 + x, y0 + y, (attr & 0xf0) >> 4);
drawLine(x0 - x, y0 - y, x0 + x, y0 - y, (attr & 0xf0) >> 4);
drawLine(x0 - y, y0 - x, x0 + y, y0 - x, (attr & 0xf0) >> 4);
}
drawPixel(x0 - y, y0 + x, attr);
drawPixel(x0 + y, y0 + x, attr);
drawPixel(x0 - x, y0 + y, attr);
drawPixel(x0 + x, y0 + y, attr);
drawPixel(x0 - x, y0 - y, attr);
drawPixel(x0 + x, y0 - y, attr);
drawPixel(x0 - y, y0 - x, attr);
drawPixel(x0 + y, y0 - x, attr);
if (err <= 0) {
y += 1;
err += 2*y + 1;
}
if (err > 0) {
x -= 1;
err -= 2*x + 1;
}
}
}
void drawChar(unsigned char ch, int x, int y, unsigned char attr, int zoom)
{
unsigned char *glyph = (unsigned char *)&font + (ch < FONT_NUMGLYPHS ? ch : 0) * FONT_BPG;
for (int i=1;i<=(FONT_HEIGHT*zoom);i++) {
for (int j=0;j<(FONT_WIDTH*zoom);j++) {
unsigned char mask = 1 << (j/zoom);
unsigned char col = (*glyph & mask) ? attr & 0x0f : (attr & 0xf0) >> 4;
drawPixel(x+j, y+i, col);
}
glyph += (i%zoom) ? 0 : FONT_BPL;
}
}
void drawString(int x, int y, char *s, unsigned char attr, int zoom)
{
while (*s) {
if (*s == '\r') {
x = 0;
} else if(*s == '\n') {
x = 0; y += (FONT_HEIGHT*zoom);
} else {
drawChar(*s, x, y, attr, zoom);
x += (FONT_WIDTH*zoom);
}
s++;
}
}
void moveRect(int oldx, int oldy, int width, int height, int shiftx, int shifty, unsigned char attr)
{
unsigned int newx = oldx + shiftx, newy = oldy + shifty;
unsigned int xcount = 0, ycount = 0;
unsigned int bitmap[width][height]; // This is very unsafe if it's too big for the stack...
unsigned int offs;
// Save the bitmap
while (xcount < width) {
while (ycount < height) {
offs = ((oldy + ycount) * pitch) + ((oldx + xcount) * 4);
bitmap[xcount][ycount] = *((unsigned int*)(fb + offs));
ycount++;
}
ycount=0;
xcount++;
}
// Wipe it out with background colour
drawRect(oldx, oldy, oldx + width, oldy + width, attr, 1);
// Draw it again
for (int i=newx;i<newx + width;i++) {
for (int j=newy;j<newy + height;j++) {
offs = (j * pitch) + (i * 4);
*((unsigned int*)(fb + offs)) = bitmap[i-newx][j-newy];
}
}
}
void wait_msec(unsigned int n)
{
register unsigned long f, t, r;
// Get the current counter frequency
asm volatile ("mrs %0, cntfrq_el0" : "=r"(f));
// Read the current counter
asm volatile ("mrs %0, cntpct_el0" : "=r"(t));
// Calculate expire value for counter
t+=((f/1000)*n)/1000;
do{asm volatile ("mrs %0, cntpct_el0" : "=r"(r));}while(r<t);
}
int strlen(const char *str) {
const char *s;
for (s = str; *s; ++s);
return (s - str);
}
void debugstr(char *str) {
if (curx + (strlen(str) * 8) >= 1920) {
curx = 0; cury += 8;
}
if (cury + 8 >= 1080) {
cury = 0;
}
drawString(curx, cury, str, 0x0f, 1);
curx += (strlen(str) * 8);
}
void debugcrlf(void) {
curx = 0; cury += 8;
}
void debugch(unsigned char b) {
unsigned int n;
int c;
for(c=4;c>=0;c-=4) {
n=(b>>c)&0xF;
n+=n>9?0x37:0x30;
debugstr((char *)&n);
}
debugstr(" ");
}
void debughex(unsigned int d) {
unsigned int n;
int c;
for(c=28;c>=0;c-=4) {
n=(d>>c)&0xF;
n+=n>9?0x37:0x30;
debugstr((char *)&n);
}
debugstr(" ");
}

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void fb_init();
void drawPixel(int x, int y, unsigned char attr);
void drawChar(unsigned char ch, int x, int y, unsigned char attr, int zoom);
void drawString(int x, int y, char *s, unsigned char attr, int zoom);
void drawRect(int x1, int y1, int x2, int y2, unsigned char attr, int fill);
void drawCircle(int x0, int y0, int radius, unsigned char attr, int fill);
void drawLine(int x1, int y1, int x2, int y2, unsigned char attr);
void moveRect(int oldx, int oldy, int width, int height, int shiftx, int shifty, unsigned char attr);
void wait_msec(unsigned int n);
void debugstr(char *str);
void debugcrlf(void);
void debugch(unsigned char b);
void debughex(unsigned int d);

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part10-multicore/io.c Normal file
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#include "io.h"
// GPIO
enum {
GPFSEL0 = PERIPHERAL_BASE + 0x200000,
GPSET0 = PERIPHERAL_BASE + 0x20001C,
GPCLR0 = PERIPHERAL_BASE + 0x200028,
GPPUPPDN0 = PERIPHERAL_BASE + 0x2000E4
};
enum {
GPIO_MAX_PIN = 53,
GPIO_FUNCTION_OUT = 1,
GPIO_FUNCTION_ALT5 = 2,
GPIO_FUNCTION_ALT3 = 7,
GPIO_FUNCTION_ALT0 = 4
};
enum {
Pull_None = 0,
Pull_Down = 1, // Are down and up the right way around?
Pull_Up = 2
};
void mmio_write(long reg, unsigned int val) { *(volatile unsigned int *)reg = val; }
unsigned int mmio_read(long reg) { return *(volatile unsigned int *)reg; }
unsigned int gpio_call(unsigned int pin_number, unsigned int value, unsigned int base, unsigned int field_size, unsigned int field_max) {
unsigned int field_mask = (1 << field_size) - 1;
if (pin_number > field_max) return 0;
if (value > field_mask) return 0;
unsigned int num_fields = 32 / field_size;
unsigned int reg = base + ((pin_number / num_fields) * 4);
unsigned int shift = (pin_number % num_fields) * field_size;
unsigned int curval = mmio_read(reg);
curval &= ~(field_mask << shift);
curval |= value << shift;
mmio_write(reg, curval);
return 1;
}
unsigned int gpio_set (unsigned int pin_number, unsigned int value) { return gpio_call(pin_number, value, GPSET0, 1, GPIO_MAX_PIN); }
unsigned int gpio_clear (unsigned int pin_number, unsigned int value) { return gpio_call(pin_number, value, GPCLR0, 1, GPIO_MAX_PIN); }
unsigned int gpio_pull (unsigned int pin_number, unsigned int value) { return gpio_call(pin_number, value, GPPUPPDN0, 2, GPIO_MAX_PIN); }
unsigned int gpio_function(unsigned int pin_number, unsigned int value) { return gpio_call(pin_number, value, GPFSEL0, 3, GPIO_MAX_PIN); }
void gpio_useAsAlt0(unsigned int pin_number) {
gpio_pull(pin_number, Pull_None);
gpio_function(pin_number, GPIO_FUNCTION_ALT0);
}
void gpio_useAsAlt3(unsigned int pin_number) {
gpio_pull(pin_number, Pull_None);
gpio_function(pin_number, GPIO_FUNCTION_ALT3);
}
void gpio_useAsAlt5(unsigned int pin_number) {
gpio_pull(pin_number, Pull_None);
gpio_function(pin_number, GPIO_FUNCTION_ALT5);
}
void gpio_initOutputPinWithPullNone(unsigned int pin_number) {
gpio_pull(pin_number, Pull_None);
gpio_function(pin_number, GPIO_FUNCTION_OUT);
}
void gpio_setPinOutputBool(unsigned int pin_number, unsigned int onOrOff) {
if (onOrOff) {
gpio_set(pin_number, 1);
} else {
gpio_clear(pin_number, 1);
}
}
// UART
enum {
AUX_BASE = PERIPHERAL_BASE + 0x215000,
AUX_IRQ = AUX_BASE,
AUX_ENABLES = AUX_BASE + 4,
AUX_MU_IO_REG = AUX_BASE + 64,
AUX_MU_IER_REG = AUX_BASE + 68,
AUX_MU_IIR_REG = AUX_BASE + 72,
AUX_MU_LCR_REG = AUX_BASE + 76,
AUX_MU_MCR_REG = AUX_BASE + 80,
AUX_MU_LSR_REG = AUX_BASE + 84,
AUX_MU_MSR_REG = AUX_BASE + 88,
AUX_MU_SCRATCH = AUX_BASE + 92,
AUX_MU_CNTL_REG = AUX_BASE + 96,
AUX_MU_STAT_REG = AUX_BASE + 100,
AUX_MU_BAUD_REG = AUX_BASE + 104,
AUX_UART_CLOCK = 500000000,
UART_MAX_QUEUE = 16 * 1024
};
#define AUX_MU_BAUD(baud) ((AUX_UART_CLOCK/(baud*8))-1)
unsigned char uart_output_queue[UART_MAX_QUEUE];
unsigned int uart_output_queue_write = 0;
unsigned int uart_output_queue_read = 0;
void uart_init() {
mmio_write(AUX_ENABLES, 1); //enable UART1
mmio_write(AUX_MU_IER_REG, 0);
mmio_write(AUX_MU_CNTL_REG, 0);
mmio_write(AUX_MU_LCR_REG, 3); //8 bits
mmio_write(AUX_MU_MCR_REG, 0);
mmio_write(AUX_MU_IER_REG, 0);
mmio_write(AUX_MU_IIR_REG, 0xC6); //disable interrupts
mmio_write(AUX_MU_BAUD_REG, AUX_MU_BAUD(115200));
gpio_useAsAlt5(14);
gpio_useAsAlt5(15);
mmio_write(AUX_MU_CNTL_REG, 3); //enable RX/TX
}
unsigned int uart_isOutputQueueEmpty() {
return uart_output_queue_read == uart_output_queue_write;
}
unsigned int uart_isReadByteReady() { return mmio_read(AUX_MU_LSR_REG) & 0x01; }
unsigned int uart_isWriteByteReady() { return mmio_read(AUX_MU_LSR_REG) & 0x20; }
unsigned char uart_readByte() {
while (!uart_isReadByteReady());
return (unsigned char)mmio_read(AUX_MU_IO_REG);
}
void uart_writeByteBlockingActual(unsigned char ch) {
while (!uart_isWriteByteReady());
mmio_write(AUX_MU_IO_REG, (unsigned int)ch);
}
void uart_loadOutputFifo() {
while (!uart_isOutputQueueEmpty() && uart_isWriteByteReady()) {
uart_writeByteBlockingActual(uart_output_queue[uart_output_queue_read]);
uart_output_queue_read = (uart_output_queue_read + 1) & (UART_MAX_QUEUE - 1); // Don't overrun
}
}
void uart_writeByteBlocking(unsigned char ch) {
unsigned int next = (uart_output_queue_write + 1) & (UART_MAX_QUEUE - 1); // Don't overrun
while (next == uart_output_queue_read) uart_loadOutputFifo();
uart_output_queue[uart_output_queue_write] = ch;
uart_output_queue_write = next;
}
void uart_writeText(char *buffer) {
while (*buffer) {
if (*buffer == '\n') uart_writeByteBlockingActual('\r');
uart_writeByteBlockingActual(*buffer++);
}
}
void uart_drainOutputQueue() {
while (!uart_isOutputQueueEmpty()) uart_loadOutputFifo();
}
void uart_update() {
uart_loadOutputFifo();
if (uart_isReadByteReady()) {
unsigned char ch = uart_readByte();
if (ch == '\r') uart_writeText("\n"); else uart_writeByteBlocking(ch);
}
}
void uart_hex(unsigned int d) {
unsigned int n;
int c;
for(c=28;c>=0;c-=4) {
// get highest tetrad
n=(d>>c)&0xF;
// 0-9 => '0'-'9', 10-15 => 'A'-'F'
n+=n>9?0x37:0x30;
uart_writeByteBlockingActual(n);
}
}
void uart_byte(unsigned char b) {
unsigned int n;
int c;
for(c=4;c>=0;c-=4) {
// get highest tetrad
n=(b>>c)&0xF;
// 0-9 => '0'-'9', 10-15 => 'A'-'F'
n+=n>9?0x37:0x30;
uart_writeByteBlockingActual(n);
}
uart_writeByteBlockingActual(' ');
}

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#define PERIPHERAL_BASE 0xFE000000
void uart_init();
void uart_writeText(char *buffer);
void uart_loadOutputFifo();
unsigned char uart_readByte();
unsigned int uart_isReadByteReady();
void uart_writeByteBlockingActual(unsigned char ch);
void uart_update();
void mmio_write(long reg, unsigned int val);
unsigned int mmio_read(long reg);
void gpio_useAsAlt0(unsigned int pin_number);
void gpio_useAsAlt3(unsigned int pin_number);
void uart_hex(unsigned int d);
void uart_byte(unsigned char b);

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#include "fb.h"
#include "io.h"
#include "multicore.h"
#define PWM_BASE (PERIPHERAL_BASE + 0x20C000 + 0x800) /* PWM1 register base address on RPi4 */
#define CLOCK_BASE (PERIPHERAL_BASE + 0x101000)
#define BCM2711_PWMCLK_CNTL 40
#define BCM2711_PWMCLK_DIV 41
#define PM_PASSWORD 0x5A000000
#define BCM2711_PWM_CONTROL 0
#define BCM2711_PWM_STATUS 1
#define BCM2711_PWM_DMAC 2
#define BCM2711_PWM0_RANGE 4
#define BCM2711_PWM0_DATA 5
#define BCM2711_PWM_FIFO 6
#define BCM2711_PWM1_RANGE 8
#define BCM2711_PWM1_DATA 9
#define BCM2711_PWM1_USEFIFO 0x2000 /* Data from FIFO */
#define BCM2711_PWM1_ENABLE 0x0100 /* Channel enable */
#define BCM2711_PWM0_USEFIFO 0x0020 /* Data from FIFO */
#define BCM2711_PWM0_ENABLE 0x0001 /* Channel enable */
#define BCM2711_PWM_ENAB 0x80000000 /* PWM DMA Configuration: DMA Enable (bit 31 set) */
#define BCM2711_GAPO2 0x20
#define BCM2711_GAPO1 0x10
#define BCM2711_RERR1 0x8
#define BCM2711_WERR1 0x4
#define BCM2711_FULL1 0x1
#define ERRORMASK (BCM2711_GAPO2 | BCM2711_GAPO1 | BCM2711_RERR1 | BCM2711_WERR1)
volatile unsigned* clk = (void*)CLOCK_BASE;
volatile unsigned* pwm = (void*)PWM_BASE;
static void audio_init(void)
{
gpio_useAsAlt0(40); // Ensure PWM1 is mapped to GPIO 40/41
gpio_useAsAlt0(41);
wait_msec(2);
// Setup clock
*(clk + BCM2711_PWMCLK_CNTL) = PM_PASSWORD | (1 << 5); // Stop clock
wait_msec(2);
int idiv = 2;
*(clk + BCM2711_PWMCLK_DIV) = PM_PASSWORD | (idiv<<12);
*(clk + BCM2711_PWMCLK_CNTL) = PM_PASSWORD | 16 | 1; // Osc + Enable
wait_msec(2);
// Setup PWM
*(pwm + BCM2711_PWM_CONTROL) = 0;
wait_msec(2);
*(pwm+BCM2711_PWM0_RANGE) = 0x264; // 44.1khz, Stereo, 8-bit (54Mhz / 44100 / 2)
*(pwm+BCM2711_PWM1_RANGE) = 0x264;
*(pwm+BCM2711_PWM_CONTROL) =
BCM2711_PWM1_USEFIFO |
BCM2711_PWM1_ENABLE |
BCM2711_PWM0_USEFIFO |
BCM2711_PWM0_ENABLE | 1<<6;
}
void playaudio_cpu()
{
int i=0;
long status;
extern unsigned char _binary_audio_bin_start[];
extern unsigned char _binary_audio_bin_size[];
unsigned int size = (long)&_binary_audio_bin_size;
unsigned char *data = &(_binary_audio_bin_start[0]);
// Write data out to FIFO
while (i < size) {
status = *(pwm + BCM2711_PWM_STATUS);
if (!(status & BCM2711_FULL1)) {
*(pwm+BCM2711_PWM_FIFO) = *(data + i);
i++;
*(pwm+BCM2711_PWM_FIFO) = *(data + i);
i++;
}
if ((status & ERRORMASK)) {
*(pwm+BCM2711_PWM_STATUS) = ERRORMASK;
}
}
}
void core1_main(void)
{
debugstr("Playing on CPU Core #1... ");
playaudio_cpu();
debugstr(" done"); debugcrlf();
}
void core0_main(void)
{
while (1) {
wait_msec(0x100000);
debugstr("x");
}
}
void main(void)
{
fb_init();
debugstr("Initialising audio unit... ");
audio_init();
debugstr("done"); debugcrlf();
start_core1(core1_main);
core0_main();
}

24
part10-multicore/link.ld Normal file
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SECTIONS
{
.text : { KEEP(*(.text.boot)) *(.text .text.* .gnu.linkonce.t*) }
.rodata : { *(.rodata .rodata.* .gnu.linkonce.r*) }
PROVIDE(_data = .);
.data : { *(.data .data.* .gnu.linkonce.d*) }
.bss (NOLOAD) : {
. = ALIGN(16);
__bss_start = .;
*(.bss .bss.*)
*(COMMON)
__bss_end = .;
__bss_size = (__bss_end - __bss_start)>>3;
}
.testStack :
{
. = ALIGN(16);
. = . + 512;
__test_stack = .;
*(.testStack)
}
_end = .;
/DISCARD/ : { *(.comment) *(.gnu*) *(.note*) *(.eh_frame*) }
}

39
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#include "io.h"
// The buffer must be 16-byte aligned as only the upper 28 bits of the address can be passed via the mailbox
volatile unsigned int __attribute__((aligned(16))) mbox[36];
enum {
VIDEOCORE_MBOX = (PERIPHERAL_BASE + 0x0000B880),
MBOX_READ = (VIDEOCORE_MBOX + 0x0),
MBOX_POLL = (VIDEOCORE_MBOX + 0x10),
MBOX_SENDER = (VIDEOCORE_MBOX + 0x14),
MBOX_STATUS = (VIDEOCORE_MBOX + 0x18),
MBOX_CONFIG = (VIDEOCORE_MBOX + 0x1C),
MBOX_WRITE = (VIDEOCORE_MBOX + 0x20),
MBOX_RESPONSE = 0x80000000,
MBOX_FULL = 0x80000000,
MBOX_EMPTY = 0x40000000
};
unsigned int mbox_call(unsigned char ch)
{
// 28-bit address (MSB) and 4-bit value (LSB)
unsigned int r = ((unsigned int)((long) &mbox) &~ 0xF) | (ch & 0xF);
// Wait until we can write
while (mmio_read(MBOX_STATUS) & MBOX_FULL);
// Write the address of our buffer to the mailbox with the channel appended
mmio_write(MBOX_WRITE, r);
while (1) {
// Is there a reply?
while (mmio_read(MBOX_STATUS) & MBOX_EMPTY);
// Is it a reply to our message?
if (r == mmio_read(MBOX_READ)) return mbox[1]==MBOX_RESPONSE; // Is it successful?
}
return 0;
}

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extern volatile unsigned int mbox[36];
enum {
MBOX_REQUEST = 0
};
enum {
MBOX_CH_POWER = 0,
MBOX_CH_FB = 1,
MBOX_CH_VUART = 2,
MBOX_CH_VCHIQ = 3,
MBOX_CH_LEDS = 4,
MBOX_CH_BTNS = 5,
MBOX_CH_TOUCH = 6,
MBOX_CH_COUNT = 7,
MBOX_CH_PROP = 8 // Request from ARM for response by VideoCore
};
enum {
MBOX_TAG_SETPOWER = 0x28001,
MBOX_TAG_SETCLKRATE = 0x38002,
MBOX_TAG_SETPHYWH = 0x48003,
MBOX_TAG_SETVIRTWH = 0x48004,
MBOX_TAG_SETVIRTOFF = 0x48009,
MBOX_TAG_SETDEPTH = 0x48005,
MBOX_TAG_SETPXLORDR = 0x48006,
MBOX_TAG_GETFB = 0x40001,
MBOX_TAG_GETPITCH = 0x40008,
MBOX_TAG_LAST = 0
};
unsigned int mbox_call(unsigned char ch);

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#include "multicore.h"
void store32(unsigned long address, unsigned long value)
{
*(unsigned long *) address = value;
}
unsigned long load32(unsigned long address)
{
return *(unsigned long *) address;
}
void start_core1(void (*func)(void))
{
store32((unsigned long)&spin_cpu1, (unsigned long)func);
asm volatile ("sev");
}
void start_core2(void (*func)(void))
{
store32((unsigned long)&spin_cpu2, (unsigned long)func);
asm volatile ("sev");
}
void start_core3(void (*func)(void))
{
store32((unsigned long)&spin_cpu3, (unsigned long)func);
asm volatile ("sev");
}

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extern unsigned int spin_cpu0;
extern unsigned int spin_cpu1;
extern unsigned int spin_cpu2;
extern unsigned int spin_cpu3;
unsigned long load32(unsigned long address);
void start_core1(void (*func)(void));
void start_core2(void (*func)(void));
void start_core3(void (*func)(void));
unsigned int get_core_number(void);

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unsigned int vgapal[] = {
0x000000,
0x0000AA,
0x00AA00,
0x00AAAA,
0xAA0000,
0xAA00AA,
0xAA5500,
0xAAAAAA,
0x555555,
0x5555FF,
0x55FF55,
0x55FFFF,
0xFF5555,
0xFF55FF,
0xFFFF55,
0xFFFFFF
};
enum {
FONT_WIDTH = 8,
FONT_HEIGHT = 8,
FONT_BPG = 8, // Bytes per glyph
FONT_BPL = 1, // Bytes per line
FONT_NUMGLYPHS = 224
};
unsigned char font[FONT_NUMGLYPHS][FONT_BPG] = {
{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}, // U+0000 (nul)
{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}, // U+0001
{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}, // U+0002
{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}, // U+0003
{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}, // U+0004
{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}, // U+0005
{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}, // U+0006
{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}, // U+0007
{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}, // U+0008
{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}, // U+0009
{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}, // U+000A
{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}, // U+000B
{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}, // U+000C
{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}, // U+000D
{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}, // U+000E
{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}, // U+000F
{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}, // U+0010
{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}, // U+0011
{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}, // U+0012
{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}, // U+0013
{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}, // U+0014
{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}, // U+0015
{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}, // U+0016
{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}, // U+0017
{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}, // U+0018
{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}, // U+0019
{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}, // U+001A
{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}, // U+001B
{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}, // U+001C
{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}, // U+001D
{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}, // U+001E
{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}, // U+001F
{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}, // U+0020 (space)
{ 0x18, 0x3C, 0x3C, 0x18, 0x18, 0x00, 0x18, 0x00}, // U+0021 (!)
{ 0x36, 0x36, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}, // U+0022 (")
{ 0x36, 0x36, 0x7F, 0x36, 0x7F, 0x36, 0x36, 0x00}, // U+0023 (#)
{ 0x0C, 0x3E, 0x03, 0x1E, 0x30, 0x1F, 0x0C, 0x00}, // U+0024 ($)
{ 0x00, 0x63, 0x33, 0x18, 0x0C, 0x66, 0x63, 0x00}, // U+0025 (%)
{ 0x1C, 0x36, 0x1C, 0x6E, 0x3B, 0x33, 0x6E, 0x00}, // U+0026 (&)
{ 0x06, 0x06, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00}, // U+0027 (')
{ 0x18, 0x0C, 0x06, 0x06, 0x06, 0x0C, 0x18, 0x00}, // U+0028 (()
{ 0x06, 0x0C, 0x18, 0x18, 0x18, 0x0C, 0x06, 0x00}, // U+0029 ())
{ 0x00, 0x66, 0x3C, 0xFF, 0x3C, 0x66, 0x00, 0x00}, // U+002A (*)
{ 0x00, 0x0C, 0x0C, 0x3F, 0x0C, 0x0C, 0x00, 0x00}, // U+002B (+)
{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x0C, 0x0C, 0x06}, // U+002C (,)
{ 0x00, 0x00, 0x00, 0x3F, 0x00, 0x00, 0x00, 0x00}, // U+002D (-)
{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x0C, 0x0C, 0x00}, // U+002E (.)
{ 0x60, 0x30, 0x18, 0x0C, 0x06, 0x03, 0x01, 0x00}, // U+002F (/)
{ 0x3E, 0x63, 0x73, 0x7B, 0x6F, 0x67, 0x3E, 0x00}, // U+0030 (0)
{ 0x0C, 0x0E, 0x0C, 0x0C, 0x0C, 0x0C, 0x3F, 0x00}, // U+0031 (1)
{ 0x1E, 0x33, 0x30, 0x1C, 0x06, 0x33, 0x3F, 0x00}, // U+0032 (2)
{ 0x1E, 0x33, 0x30, 0x1C, 0x30, 0x33, 0x1E, 0x00}, // U+0033 (3)
{ 0x38, 0x3C, 0x36, 0x33, 0x7F, 0x30, 0x78, 0x00}, // U+0034 (4)
{ 0x3F, 0x03, 0x1F, 0x30, 0x30, 0x33, 0x1E, 0x00}, // U+0035 (5)
{ 0x1C, 0x06, 0x03, 0x1F, 0x33, 0x33, 0x1E, 0x00}, // U+0036 (6)
{ 0x3F, 0x33, 0x30, 0x18, 0x0C, 0x0C, 0x0C, 0x00}, // U+0037 (7)
{ 0x1E, 0x33, 0x33, 0x1E, 0x33, 0x33, 0x1E, 0x00}, // U+0038 (8)
{ 0x1E, 0x33, 0x33, 0x3E, 0x30, 0x18, 0x0E, 0x00}, // U+0039 (9)
{ 0x00, 0x0C, 0x0C, 0x00, 0x00, 0x0C, 0x0C, 0x00}, // U+003A (:)
{ 0x00, 0x0C, 0x0C, 0x00, 0x00, 0x0C, 0x0C, 0x06}, // U+003B (;)
{ 0x18, 0x0C, 0x06, 0x03, 0x06, 0x0C, 0x18, 0x00}, // U+003C (<)
{ 0x00, 0x00, 0x3F, 0x00, 0x00, 0x3F, 0x00, 0x00}, // U+003D (=)
{ 0x06, 0x0C, 0x18, 0x30, 0x18, 0x0C, 0x06, 0x00}, // U+003E (>)
{ 0x1E, 0x33, 0x30, 0x18, 0x0C, 0x00, 0x0C, 0x00}, // U+003F (?)
{ 0x3E, 0x63, 0x7B, 0x7B, 0x7B, 0x03, 0x1E, 0x00}, // U+0040 (@)
{ 0x0C, 0x1E, 0x33, 0x33, 0x3F, 0x33, 0x33, 0x00}, // U+0041 (A)
{ 0x3F, 0x66, 0x66, 0x3E, 0x66, 0x66, 0x3F, 0x00}, // U+0042 (B)
{ 0x3C, 0x66, 0x03, 0x03, 0x03, 0x66, 0x3C, 0x00}, // U+0043 (C)
{ 0x1F, 0x36, 0x66, 0x66, 0x66, 0x36, 0x1F, 0x00}, // U+0044 (D)
{ 0x7F, 0x46, 0x16, 0x1E, 0x16, 0x46, 0x7F, 0x00}, // U+0045 (E)
{ 0x7F, 0x46, 0x16, 0x1E, 0x16, 0x06, 0x0F, 0x00}, // U+0046 (F)
{ 0x3C, 0x66, 0x03, 0x03, 0x73, 0x66, 0x7C, 0x00}, // U+0047 (G)
{ 0x33, 0x33, 0x33, 0x3F, 0x33, 0x33, 0x33, 0x00}, // U+0048 (H)
{ 0x1E, 0x0C, 0x0C, 0x0C, 0x0C, 0x0C, 0x1E, 0x00}, // U+0049 (I)
{ 0x78, 0x30, 0x30, 0x30, 0x33, 0x33, 0x1E, 0x00}, // U+004A (J)
{ 0x67, 0x66, 0x36, 0x1E, 0x36, 0x66, 0x67, 0x00}, // U+004B (K)
{ 0x0F, 0x06, 0x06, 0x06, 0x46, 0x66, 0x7F, 0x00}, // U+004C (L)
{ 0x63, 0x77, 0x7F, 0x7F, 0x6B, 0x63, 0x63, 0x00}, // U+004D (M)
{ 0x63, 0x67, 0x6F, 0x7B, 0x73, 0x63, 0x63, 0x00}, // U+004E (N)
{ 0x1C, 0x36, 0x63, 0x63, 0x63, 0x36, 0x1C, 0x00}, // U+004F (O)
{ 0x3F, 0x66, 0x66, 0x3E, 0x06, 0x06, 0x0F, 0x00}, // U+0050 (P)
{ 0x1E, 0x33, 0x33, 0x33, 0x3B, 0x1E, 0x38, 0x00}, // U+0051 (Q)
{ 0x3F, 0x66, 0x66, 0x3E, 0x36, 0x66, 0x67, 0x00}, // U+0052 (R)
{ 0x1E, 0x33, 0x07, 0x0E, 0x38, 0x33, 0x1E, 0x00}, // U+0053 (S)
{ 0x3F, 0x2D, 0x0C, 0x0C, 0x0C, 0x0C, 0x1E, 0x00}, // U+0054 (T)
{ 0x33, 0x33, 0x33, 0x33, 0x33, 0x33, 0x3F, 0x00}, // U+0055 (U)
{ 0x33, 0x33, 0x33, 0x33, 0x33, 0x1E, 0x0C, 0x00}, // U+0056 (V)
{ 0x63, 0x63, 0x63, 0x6B, 0x7F, 0x77, 0x63, 0x00}, // U+0057 (W)
{ 0x63, 0x63, 0x36, 0x1C, 0x1C, 0x36, 0x63, 0x00}, // U+0058 (X)
{ 0x33, 0x33, 0x33, 0x1E, 0x0C, 0x0C, 0x1E, 0x00}, // U+0059 (Y)
{ 0x7F, 0x63, 0x31, 0x18, 0x4C, 0x66, 0x7F, 0x00}, // U+005A (Z)
{ 0x1E, 0x06, 0x06, 0x06, 0x06, 0x06, 0x1E, 0x00}, // U+005B ([)
{ 0x03, 0x06, 0x0C, 0x18, 0x30, 0x60, 0x40, 0x00}, // U+005C (\)
{ 0x1E, 0x18, 0x18, 0x18, 0x18, 0x18, 0x1E, 0x00}, // U+005D (])
{ 0x08, 0x1C, 0x36, 0x63, 0x00, 0x00, 0x00, 0x00}, // U+005E (^)
{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF}, // U+005F (_)
{ 0x0C, 0x0C, 0x18, 0x00, 0x00, 0x00, 0x00, 0x00}, // U+0060 (`)
{ 0x00, 0x00, 0x1E, 0x30, 0x3E, 0x33, 0x6E, 0x00}, // U+0061 (a)
{ 0x07, 0x06, 0x06, 0x3E, 0x66, 0x66, 0x3B, 0x00}, // U+0062 (b)
{ 0x00, 0x00, 0x1E, 0x33, 0x03, 0x33, 0x1E, 0x00}, // U+0063 (c)
{ 0x38, 0x30, 0x30, 0x3e, 0x33, 0x33, 0x6E, 0x00}, // U+0064 (d)
{ 0x00, 0x00, 0x1E, 0x33, 0x3f, 0x03, 0x1E, 0x00}, // U+0065 (e)
{ 0x1C, 0x36, 0x06, 0x0f, 0x06, 0x06, 0x0F, 0x00}, // U+0066 (f)
{ 0x00, 0x00, 0x6E, 0x33, 0x33, 0x3E, 0x30, 0x1F}, // U+0067 (g)
{ 0x07, 0x06, 0x36, 0x6E, 0x66, 0x66, 0x67, 0x00}, // U+0068 (h)
{ 0x0C, 0x00, 0x0E, 0x0C, 0x0C, 0x0C, 0x1E, 0x00}, // U+0069 (i)
{ 0x30, 0x00, 0x30, 0x30, 0x30, 0x33, 0x33, 0x1E}, // U+006A (j)
{ 0x07, 0x06, 0x66, 0x36, 0x1E, 0x36, 0x67, 0x00}, // U+006B (k)
{ 0x0E, 0x0C, 0x0C, 0x0C, 0x0C, 0x0C, 0x1E, 0x00}, // U+006C (l)
{ 0x00, 0x00, 0x33, 0x7F, 0x7F, 0x6B, 0x63, 0x00}, // U+006D (m)
{ 0x00, 0x00, 0x1F, 0x33, 0x33, 0x33, 0x33, 0x00}, // U+006E (n)
{ 0x00, 0x00, 0x1E, 0x33, 0x33, 0x33, 0x1E, 0x00}, // U+006F (o)
{ 0x00, 0x00, 0x3B, 0x66, 0x66, 0x3E, 0x06, 0x0F}, // U+0070 (p)
{ 0x00, 0x00, 0x6E, 0x33, 0x33, 0x3E, 0x30, 0x78}, // U+0071 (q)
{ 0x00, 0x00, 0x3B, 0x6E, 0x66, 0x06, 0x0F, 0x00}, // U+0072 (r)
{ 0x00, 0x00, 0x3E, 0x03, 0x1E, 0x30, 0x1F, 0x00}, // U+0073 (s)
{ 0x08, 0x0C, 0x3E, 0x0C, 0x0C, 0x2C, 0x18, 0x00}, // U+0074 (t)
{ 0x00, 0x00, 0x33, 0x33, 0x33, 0x33, 0x6E, 0x00}, // U+0075 (u)
{ 0x00, 0x00, 0x33, 0x33, 0x33, 0x1E, 0x0C, 0x00}, // U+0076 (v)
{ 0x00, 0x00, 0x63, 0x6B, 0x7F, 0x7F, 0x36, 0x00}, // U+0077 (w)
{ 0x00, 0x00, 0x63, 0x36, 0x1C, 0x36, 0x63, 0x00}, // U+0078 (x)
{ 0x00, 0x00, 0x33, 0x33, 0x33, 0x3E, 0x30, 0x1F}, // U+0079 (y)
{ 0x00, 0x00, 0x3F, 0x19, 0x0C, 0x26, 0x3F, 0x00}, // U+007A (z)
{ 0x38, 0x0C, 0x0C, 0x07, 0x0C, 0x0C, 0x38, 0x00}, // U+007B ({)
{ 0x18, 0x18, 0x18, 0x00, 0x18, 0x18, 0x18, 0x00}, // U+007C (|)
{ 0x07, 0x0C, 0x0C, 0x38, 0x0C, 0x0C, 0x07, 0x00}, // U+007D (})
{ 0x6E, 0x3B, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}, // U+007E (~)
{ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00}, // U+007F
{ 0x1E, 0x33, 0x03, 0x33, 0x1E, 0x18, 0x30, 0x1E}, // U+00C7 (C cedille)
{ 0x00, 0x33, 0x00, 0x33, 0x33, 0x33, 0x7E, 0x00}, // U+00FC (u umlaut)
{ 0x38, 0x00, 0x1E, 0x33, 0x3F, 0x03, 0x1E, 0x00}, // U+00E9 (e aigu)
{ 0x7E, 0xC3, 0x3C, 0x60, 0x7C, 0x66, 0xFC, 0x00}, // U+00E2 (a circumflex)
{ 0x33, 0x00, 0x1E, 0x30, 0x3E, 0x33, 0x7E, 0x00}, // U+00E4 (a umlaut)
{ 0x07, 0x00, 0x1E, 0x30, 0x3E, 0x33, 0x7E, 0x00}, // U+00E0 (a grave)
{ 0x0C, 0x0C, 0x1E, 0x30, 0x3E, 0x33, 0x7E, 0x00}, // U+00E5 (a ring)
{ 0x00, 0x00, 0x1E, 0x03, 0x03, 0x1E, 0x30, 0x1C}, // U+00E7 (c cedille)
{ 0x7E, 0xC3, 0x3C, 0x66, 0x7E, 0x06, 0x3C, 0x00}, // U+00EA (e circumflex)
{ 0x33, 0x00, 0x1E, 0x33, 0x3F, 0x03, 0x1E, 0x00}, // U+00EB (e umlaut)
{ 0x07, 0x00, 0x1E, 0x33, 0x3F, 0x03, 0x1E, 0x00}, // U+00E8 (e grave)
{ 0x33, 0x00, 0x0E, 0x0C, 0x0C, 0x0C, 0x1E, 0x00}, // U+00EF (i umlaut)
{ 0x3E, 0x63, 0x1C, 0x18, 0x18, 0x18, 0x3C, 0x00}, // U+00EE (i circumflex)
{ 0x07, 0x00, 0x0E, 0x0C, 0x0C, 0x0C, 0x1E, 0x00}, // U+00EC (i grave)
{ 0x63, 0x1C, 0x36, 0x63, 0x7F, 0x63, 0x63, 0x00}, // U+00C4 (A umlaut)
{ 0x0C, 0x0C, 0x00, 0x1E, 0x33, 0x3F, 0x33, 0x00}, // U+00C5 (A ring)
{ 0x07, 0x00, 0x3F, 0x06, 0x1E, 0x06, 0x3F, 0x00}, // U+00C8 (E grave)
{ 0x00, 0x00, 0xFE, 0x30, 0xFE, 0x33, 0xFE, 0x00}, // U+00E6 (ae)
{ 0x7C, 0x36, 0x33, 0x7F, 0x33, 0x33, 0x73, 0x00}, // U+00C6 (AE)
{ 0x1E, 0x33, 0x00, 0x1E, 0x33, 0x33, 0x1E, 0x00}, // U+00F4 (o circumflex)
{ 0x00, 0x33, 0x00, 0x1E, 0x33, 0x33, 0x1E, 0x00}, // U+00F6 (o umlaut)
{ 0x00, 0x07, 0x00, 0x1E, 0x33, 0x33, 0x1E, 0x00}, // U+00F2 (o grave)
{ 0x1E, 0x33, 0x00, 0x33, 0x33, 0x33, 0x7E, 0x00}, // U+00FB (u circumflex)
{ 0x00, 0x07, 0x00, 0x33, 0x33, 0x33, 0x7E, 0x00}, // U+00F9 (u grave)
{ 0x00, 0x33, 0x00, 0x33, 0x33, 0x3E, 0x30, 0x1F}, // U+00FF (y umlaut)
{ 0xC3, 0x18, 0x3C, 0x66, 0x66, 0x3C, 0x18, 0x00}, // U+00D6 (O umlaut)
{ 0x33, 0x00, 0x33, 0x33, 0x33, 0x33, 0x1E, 0x00}, // U+00DC (U umlaut)
{ 0x18, 0x18, 0x7E, 0x03, 0x03, 0x7E, 0x18, 0x18}, // U+00A2 (dollarcents)
{ 0x1C, 0x36, 0x26, 0x0F, 0x06, 0x67, 0x3F, 0x00}, // U+00A3 (pound sterling)
{ 0x33, 0x33, 0x1E, 0x3F, 0x0C, 0x3F, 0x0C, 0x0C}, // U+00A5 (yen)
{ 0x7C, 0xC6, 0x1C, 0x36, 0x36, 0x1C, 0x33, 0x1E}, // U+00A7 (paragraph)
{ 0x70, 0xD8, 0x18, 0x3C, 0x18, 0x18, 0x1B, 0x0E}, // U+0192 (dutch florijn)
{ 0x38, 0x00, 0x1E, 0x30, 0x3E, 0x33, 0x7E, 0x00}, // U+00E1 (a aigu)
{ 0x1C, 0x00, 0x0E, 0x0C, 0x0C, 0x0C, 0x1E, 0x00}, // U+00ED (i augu)
{ 0x00, 0x38, 0x00, 0x1E, 0x33, 0x33, 0x1E, 0x00}, // U+00F3 (o aigu)
{ 0x00, 0x38, 0x00, 0x33, 0x33, 0x33, 0x7E, 0x00}, // U+00FA (u aigu)
{ 0x00, 0x1F, 0x00, 0x1F, 0x33, 0x33, 0x33, 0x00}, // U+00F1 (n ~)
{ 0x3F, 0x00, 0x33, 0x37, 0x3F, 0x3B, 0x33, 0x00}, // U+00D1 (N ~)
{ 0x3C, 0x36, 0x36, 0x7C, 0x00, 0x00, 0x00, 0x00}, // U+00AA (superscript a)
{ 0x1C, 0x36, 0x36, 0x1C, 0x00, 0x00, 0x00, 0x00}, // U+00BA (superscript 0)
{ 0x0C, 0x00, 0x0C, 0x06, 0x03, 0x33, 0x1E, 0x00}, // U+00BF (inverted ?)
{ 0x00, 0x00, 0x00, 0x3F, 0x03, 0x03, 0x00, 0x00}, // U+2310 (gun pointing right)
{ 0x00, 0x00, 0x00, 0x3F, 0x30, 0x30, 0x00, 0x00}, // U+00AC (gun pointing left)
{ 0xC3, 0x63, 0x33, 0x7B, 0xCC, 0x66, 0x33, 0xF0}, // U+00BD (1/2)
{ 0xC3, 0x63, 0x33, 0xBD, 0xEC, 0xF6, 0xF3, 0x03}, // U+00BC (1/4)
{ 0x18, 0x18, 0x00, 0x18, 0x18, 0x18, 0x18, 0x00}, // U+00A1 (inverted !)
{ 0x00, 0xCC, 0x66, 0x33, 0x66, 0xCC, 0x00, 0x00}, // U+00AB (<<)
{ 0x00, 0x33, 0x66, 0xCC, 0x66, 0x33, 0x00, 0x00}, // U+00BB (>>)
{ 0x55, 0x00, 0xAA, 0x00, 0x55, 0x00, 0xAA, 0x00}, // U+2591 (25% solid)
{ 0x55, 0xAA, 0x55, 0xAA, 0x55, 0xAA, 0x55, 0xAA}, // U+2592 (50% solid)
{ 0xFF, 0xAA, 0xFF, 0x55, 0xFF, 0xAA, 0xFF, 0x55}, // U+2593 (75% solid)
{ 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08}, // U+2502 (thin vertical)
{ 0x08, 0x08, 0x08, 0x08, 0x0f, 0x08, 0x08, 0x08}, // U+2524 (down L, left L, up L)
{ 0x08, 0x08, 0x08, 0x0F, 0x08, 0x0F, 0x08, 0x08}, // U+2561 (up L, down L, left D)
{ 0x14, 0x14, 0x14, 0x14, 0x17, 0x14, 0x14, 0x14}, // U+2562 (up D, down D, left L)
{ 0x00, 0x00, 0x00, 0x00, 0x1F, 0x14, 0x14, 0x14}, // U+2556 (down D, left L)
{ 0x00, 0x00, 0x00, 0x0F, 0x08, 0x0F, 0x08, 0x08}, // U+2555 (down L, left D)
{ 0x14, 0x14, 0x14, 0x17, 0x10, 0x17, 0x14, 0x14}, // U+2563 (up D, down D, left D)
{ 0x14, 0x14, 0x14, 0x14, 0x14, 0x14, 0x14, 0x14}, // U+2551 (double vertical)
{ 0x00, 0x00, 0x00, 0x1F, 0x10, 0x17, 0x14, 0x14}, // U+2557 (down D, left D)
{ 0x14, 0x14, 0x14, 0x17, 0x10, 0x1F, 0x00, 0x00}, // U+255D (up D, left D)
{ 0x14, 0x14, 0x14, 0x14, 0x1F, 0x00, 0x00, 0x00}, // U+255C (up D, left L)
{ 0x08, 0x08, 0x08, 0x0F, 0x08, 0x0F, 0x00, 0x00}, // U+255B (up L, left D)
{ 0x00, 0x00, 0x00, 0x00, 0x0f, 0x08, 0x08, 0x08}, // U+2510 (down L, left L)
{ 0x08, 0x08, 0x08, 0x08, 0xf8, 0x00, 0x00, 0x00}, // U+2514 (up L, right L)
{ 0x08, 0x08, 0x08, 0x08, 0xff, 0x00, 0x00, 0x00}, // U+2534 (up L, right L, left L)
{ 0x00, 0x00, 0x00, 0x00, 0xff, 0x08, 0x08, 0x08}, // U+252C (down L, right L, left L)
{ 0x08, 0x08, 0x08, 0x08, 0xf8, 0x08, 0x08, 0x08}, // U+251C (down L, right L, up L)
{ 0x00, 0x00, 0x00, 0x00, 0xFF, 0x00, 0x00, 0x00}, // U+2500 (thin horizontal)
{ 0x08, 0x08, 0x08, 0x08, 0xff, 0x08, 0x08, 0x08}, // U+253C (up L, right L, left L, down L)
{ 0x08, 0x08, 0x08, 0xF8, 0x08, 0xF8, 0x08, 0x08}, // U+255E (up L, down L, right D)
{ 0x14, 0x14, 0x14, 0x14, 0xF4, 0x14, 0x14, 0x14}, // U+255F (up D, down D, right L)
{ 0x14, 0x14, 0x14, 0xF4, 0x04, 0xFC, 0x00, 0x00}, // U+255A (up D, right D)
{ 0x00, 0x00, 0x00, 0xFC, 0x04, 0xF4, 0x14, 0x14}, // U+2554 (down D, right D)
{ 0x14, 0x14, 0x14, 0xF7, 0x00, 0xFF, 0x00, 0x00}, // U+2569 (left D, right D, up D)
{ 0x00, 0x00, 0x00, 0xFF, 0x00, 0xF7, 0x14, 0x14}, // U+2566 (left D, right D, down D)
{ 0x14, 0x14, 0x14, 0xF4, 0x04, 0xF4, 0x14, 0x14}, // U+2560 (up D, down D, right D)
{ 0x00, 0x00, 0x00, 0xFF, 0x00, 0xFF, 0x00, 0x00}, // U+2550 (double horizontal)
{ 0x14, 0x14, 0x14, 0xF7, 0x00, 0xF7, 0x14, 0x14}, // U+256C (left D, right D, down D, up D)
{ 0x08, 0x08, 0x08, 0xFF, 0x00, 0xFF, 0x00, 0x00}, // U+2567 (left D, right D, up L)
{ 0x14, 0x14, 0x14, 0x14, 0xFF, 0x00, 0x00, 0x00}, // U+2568 (left L, right L, up D)
{ 0x00, 0x00, 0x00, 0xFF, 0x00, 0xFF, 0x08, 0x08}, // U+2564 (left D, right D, down L)
{ 0x00, 0x00, 0x00, 0x00, 0xFF, 0x14, 0x14, 0x14}, // U+2565 (left L, right L, down D)
{ 0x14, 0x14, 0x14, 0x14, 0xFC, 0x00, 0x00, 0x00}, // U+2559 (up D, right L)
{ 0x08, 0x08, 0x08, 0xF8, 0x08, 0xF8, 0x00, 0x00}, // U+2558 (up L, right D)
{ 0x00, 0x00, 0x00, 0xF8, 0x08, 0xF8, 0x08, 0x08}, // U+2552 (down L, right D)
{ 0x00, 0x00, 0x00, 0x00, 0xFC, 0x14, 0x14, 0x14}, // U+2553 (down D, right L)
{ 0x14, 0x14, 0x14, 0x14, 0xFF, 0x14, 0x14, 0x14}, // U+256B (left L, right L, down D, up D)
{ 0x08, 0x08, 0x08, 0xFF, 0x08, 0xFF, 0x08, 0x08}, // U+256A (left D, right D, down L, up L)
{ 0x08, 0x08, 0x08, 0x08, 0x0f, 0x00, 0x00, 0x00}, // U+2518 (up L, left L)
{ 0x00, 0x00, 0x00, 0x00, 0xf8, 0x08, 0x08, 0x08}, // U+250C (down L, right L)
{ 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF}, // U+2588 (solid)
{ 0x00, 0x00, 0x00, 0x00, 0xFF, 0xFF, 0xFF, 0xFF}, // U+2584 (bottom half)
{ 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F, 0x0F}, // U+258C (left half)
{ 0xF0, 0xF0, 0xF0, 0xF0, 0xF0, 0xF0, 0xF0, 0xF0}, // U+2590 (right half)
{ 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0x00, 0x00, 0x00}, // U+2580 (top half)
};

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@ -74,4 +74,6 @@ As we enable the DMA engine, playback begins. Notably, however, we're returned t
Conclusion Conclusion
---------- ----------
We're now ready to integrate sound into our Breakout game using background DMA transfers! Coming soon... We're now ready to integrate sound into our Breakout game. But rather than do that, let's go down a rabbit hole and see if we can't get CPU playback running on a separate core! I said it was hard, but I love a challenge.
[Go to part10-multicore >](../part10-multicore)