mirror of
https://github.com/isometimes/rpi4-osdev
synced 2024-11-25 03:30:39 +00:00
261 lines
6.1 KiB
C
261 lines
6.1 KiB
C
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#include "../include/io.h"
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#include "../include/mb.h"
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#include "../include/terminal.h"
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unsigned int width, height, pitch, isrgb;
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unsigned char *fb;
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int curx = 0;
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int cury = 0;
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void fb_init()
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{
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mbox[0] = 35*4; // Length of message in bytes
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mbox[1] = MBOX_REQUEST;
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mbox[2] = MBOX_TAG_SETPHYWH; // Tag identifier
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mbox[3] = 8; // Value size in bytes
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mbox[4] = 0;
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mbox[5] = 1920; // Value(width)
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mbox[6] = 1080; // Value(height)
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mbox[7] = MBOX_TAG_SETVIRTWH;
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mbox[8] = 8;
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mbox[9] = 8;
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mbox[10] = 1920;
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mbox[11] = 1080;
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mbox[12] = MBOX_TAG_SETVIRTOFF;
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mbox[13] = 8;
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mbox[14] = 8;
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mbox[15] = 0; // Value(x)
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mbox[16] = 0; // Value(y)
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mbox[17] = MBOX_TAG_SETDEPTH;
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mbox[18] = 4;
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mbox[19] = 4;
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mbox[20] = 32; // Bits per pixel
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mbox[21] = MBOX_TAG_SETPXLORDR;
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mbox[22] = 4;
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mbox[23] = 4;
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mbox[24] = 1; // RGB
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mbox[25] = MBOX_TAG_GETFB;
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mbox[26] = 8;
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mbox[27] = 8;
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mbox[28] = 4096; // FrameBufferInfo.pointer
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mbox[29] = 0; // FrameBufferInfo.size
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mbox[30] = MBOX_TAG_GETPITCH;
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mbox[31] = 4;
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mbox[32] = 4;
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mbox[33] = 0; // Bytes per line
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mbox[34] = MBOX_TAG_LAST;
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// Check call is successful and we have a pointer with depth 32
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if (mbox_call(MBOX_CH_PROP) && mbox[20] == 32 && mbox[28] != 0) {
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mbox[28] &= 0x3FFFFFFF; // Convert GPU address to ARM address
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width = mbox[10]; // Actual physical width
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height = mbox[11]; // Actual physical height
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pitch = mbox[33]; // Number of bytes per line
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isrgb = mbox[24]; // Pixel order
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fb = (unsigned char *)((long)mbox[28]);
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}
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}
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void drawPixel(int x, int y, unsigned char attr)
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{
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int offs = (y * pitch) + (x * 4);
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*((unsigned int*)(fb + offs)) = vgapal[attr & 0x0f];
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}
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void drawRect(int x1, int y1, int x2, int y2, unsigned char attr, int fill)
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{
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int y=y1;
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while (y <= y2) {
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int x=x1;
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while (x <= x2) {
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if ((x == x1 || x == x2) || (y == y1 || y == y2)) drawPixel(x, y, attr);
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else if (fill) drawPixel(x, y, (attr & 0xf0) >> 4);
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x++;
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}
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y++;
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}
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}
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void drawLine(int x1, int y1, int x2, int y2, unsigned char attr)
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{
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int dx, dy, p, x, y;
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dx = x2-x1;
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dy = y2-y1;
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x = x1;
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y = y1;
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p = 2*dy-dx;
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while (x<x2) {
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if (p >= 0) {
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drawPixel(x,y,attr);
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y++;
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p = p+2*dy-2*dx;
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} else {
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drawPixel(x,y,attr);
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p = p+2*dy;
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}
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x++;
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}
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}
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void drawCircle(int x0, int y0, int radius, unsigned char attr, int fill)
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{
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int x = radius;
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int y = 0;
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int err = 0;
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while (x >= y) {
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if (fill) {
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drawLine(x0 - y, y0 + x, x0 + y, y0 + x, (attr & 0xf0) >> 4);
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drawLine(x0 - x, y0 + y, x0 + x, y0 + y, (attr & 0xf0) >> 4);
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drawLine(x0 - x, y0 - y, x0 + x, y0 - y, (attr & 0xf0) >> 4);
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drawLine(x0 - y, y0 - x, x0 + y, y0 - x, (attr & 0xf0) >> 4);
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}
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drawPixel(x0 - y, y0 + x, attr);
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drawPixel(x0 + y, y0 + x, attr);
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drawPixel(x0 - x, y0 + y, attr);
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drawPixel(x0 + x, y0 + y, attr);
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drawPixel(x0 - x, y0 - y, attr);
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drawPixel(x0 + x, y0 - y, attr);
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drawPixel(x0 - y, y0 - x, attr);
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drawPixel(x0 + y, y0 - x, attr);
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if (err <= 0) {
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y += 1;
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err += 2*y + 1;
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}
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if (err > 0) {
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x -= 1;
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err -= 2*x + 1;
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}
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}
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}
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void drawChar(unsigned char ch, int x, int y, unsigned char attr, int zoom)
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{
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unsigned char *glyph = (unsigned char *)&font + (ch < FONT_NUMGLYPHS ? ch : 0) * FONT_BPG;
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for (int i=1;i<=(FONT_HEIGHT*zoom);i++) {
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for (int j=0;j<(FONT_WIDTH*zoom);j++) {
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unsigned char mask = 1 << (j/zoom);
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unsigned char col = (*glyph & mask) ? attr & 0x0f : (attr & 0xf0) >> 4;
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drawPixel(x+j, y+i, col);
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}
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glyph += (i%zoom) ? 0 : FONT_BPL;
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}
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}
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void drawString(int x, int y, char *s, unsigned char attr, int zoom)
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{
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while (*s) {
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if (*s == '\r') {
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x = 0;
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} else if(*s == '\n') {
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x = 0; y += (FONT_HEIGHT*zoom);
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} else {
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drawChar(*s, x, y, attr, zoom);
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x += (FONT_WIDTH*zoom);
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}
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s++;
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}
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}
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void moveRect(int oldx, int oldy, int width, int height, int shiftx, int shifty, unsigned char attr)
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{
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unsigned int newx = oldx + shiftx, newy = oldy + shifty;
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unsigned int xcount = 0, ycount = 0;
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unsigned int bitmap[width][height]; // This is very unsafe if it's too big for the stack...
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unsigned int offs;
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// Save the bitmap
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while (xcount < width) {
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while (ycount < height) {
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offs = ((oldy + ycount) * pitch) + ((oldx + xcount) * 4);
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bitmap[xcount][ycount] = *((unsigned int*)(fb + offs));
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ycount++;
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}
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ycount=0;
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xcount++;
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}
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// Wipe it out with background colour
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drawRect(oldx, oldy, oldx + width, oldy + width, attr, 1);
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// Draw it again
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for (int i=newx;i<newx + width;i++) {
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for (int j=newy;j<newy + height;j++) {
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offs = (j * pitch) + (i * 4);
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*((unsigned int*)(fb + offs)) = bitmap[i-newx][j-newy];
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}
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}
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}
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void wait_msec(unsigned int n)
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{
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register unsigned long f, t, r;
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// Get the current counter frequency
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asm volatile ("mrs %0, cntfrq_el0" : "=r"(f));
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// Read the current counter
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asm volatile ("mrs %0, cntpct_el0" : "=r"(t));
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// Calculate expire value for counter
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t+=((f/1000)*n)/1000;
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do{asm volatile ("mrs %0, cntpct_el0" : "=r"(r));}while(r<t);
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}
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int strlen(const char *str) {
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const char *s;
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for (s = str; *s; ++s);
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return (s - str);
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}
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void debugstr(char *str) {
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if (curx + (strlen(str) * 8) >= 1920) {
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curx = 0; cury += 8;
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}
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if (cury + 8 >= 1080) {
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cury = 0;
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}
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drawString(curx, cury, str, 0x0f, 1);
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curx += (strlen(str) * 8);
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}
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void debugcrlf(void) {
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curx = 0; cury += 8;
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}
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void debugch(unsigned char b) {
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unsigned int n;
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int c;
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for(c=4;c>=0;c-=4) {
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n=(b>>c)&0xF;
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n+=n>9?0x37:0x30;
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debugstr((char *)&n);
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}
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debugstr(" ");
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}
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void debughex(unsigned int d) {
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unsigned int n;
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int c;
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for(c=28;c>=0;c-=4) {
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n=(d>>c)&0xF;
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n+=n>9?0x37:0x30;
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debugstr((char *)&n);
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}
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debugstr(" ");
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}
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