rpi4-osdev/part12-wgt/samples/wgt21.c

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#include "include/wgt.h"
#include "include/mem.h"
// ######## REQUIRED FUNCTIONS ########
unsigned long state0 = 1000;
unsigned long state1 = 2000;
unsigned long rand(void)
{
unsigned long s1 = state0;
unsigned long s0 = state1;
state0 = s0;
s1 ^= s1 << 23;
s1 ^= s1 >> 17;
s1 ^= s0;
s1 ^= s0 >> 26;
state1 = s1;
return state0 + state1;
}
// ######## STUB FUNCTIONS ########
unsigned int kb = 0;
unsigned int kbhit(void) {
kb++;
return kb / 500;
}
void getch(void) {
wait_msec(0x500000);
kb = 0;
}
// ######## WGT EXAMPLES ########
block screen1, screen2;
color pal[256];
void crush (block b1, block b2, int dir)
{
int q;
for (q = 199; q >= 0; q -= dir)
{
wvertres (0, 0, q, b1);
wvertres (0, q, 199, b2);
}
}
void wgt21()
{
set_clock_rate(get_max_clock());
mem_init();
vga256 ();
extern unsigned char _binary_bin_wgt1_pal_start[];
wloadpalette (&_binary_bin_wgt1_pal_start[0], pal);
wsetpalette (0, 255, pal);
extern unsigned char _binary_bin_wgt1_blk_start[];
screen1 = wloadblock (&_binary_bin_wgt1_blk_start[0]);
extern unsigned char _binary_bin_wgt2_blk_start[];
screen2 = wloadblock (&_binary_bin_wgt2_blk_start[0]);
wputblock (0, 0, screen1, 0);
do {
crush (screen1, screen2, 2);
crush (screen2, screen1, 2);
} while (1);
wfreeblock (screen1); /* remember to free that memory */
wfreeblock (screen2);
}
void main()
{
wgt21();
while (1);
}