forked from Telodendria/Cytoplasm
da857a3d53
I fail to see a reason why this shouldn't be done, to be fair, and it fixes a memory leakage with a Cytoplasm-based project I'm making.
458 lines
8.2 KiB
C
458 lines
8.2 KiB
C
/*
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* Copyright (C) 2022-2024 Jordan Bancino <@jordan:bancino.net>
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*
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* Permission is hereby granted, free of charge, to any person
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* obtaining a copy of this software and associated documentation files
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* (the "Software"), to deal in the Software without restriction,
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* including without limitation the rights to use, copy, modify, merge,
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* publish, distribute, sublicense, and/or sell copies of the Software,
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* and to permit persons to whom the Software is furnished to do so,
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* subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be
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* included in all copies or portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
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* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
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* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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#include <HashMap.h>
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#include <Memory.h>
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#include <Str.h>
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#include <Array.h>
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#include <stddef.h>
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#include <string.h>
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typedef struct HashMapBucket
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{
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unsigned long hash;
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char *key;
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void *value;
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} HashMapBucket;
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struct HashMap
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{
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size_t count;
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size_t capacity;
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HashMapBucket **entries;
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unsigned long (*hashFunc) (const char *);
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float maxLoad;
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size_t iterator;
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};
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static unsigned long
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HashMapHashKey(const char *key)
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{
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unsigned long hash = 2166136261u;
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size_t i = 0;
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while (key[i])
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{
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hash ^= (unsigned char) key[i];
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hash *= 16777619;
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i++;
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}
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return hash;
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}
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static int
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HashMapGrow(HashMap * map)
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{
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size_t oldCapacity;
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size_t i;
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HashMapBucket **newEntries;
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if (!map)
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{
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return 0;
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}
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oldCapacity = map->capacity;
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map->capacity *= 2;
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newEntries = Malloc(map->capacity * sizeof(HashMapBucket *));
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if (!newEntries)
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{
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map->capacity /= 2;
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return 0;
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}
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memset(newEntries, 0, map->capacity * sizeof(HashMapBucket *));
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for (i = 0; i < oldCapacity; i++)
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{
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/* If there is a value here, and it isn't a tombstone */
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if (map->entries[i] && map->entries[i]->hash)
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{
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/* Copy it to the new entries array */
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size_t index = map->entries[i]->hash % map->capacity;
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for (;;)
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{
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if (newEntries[index])
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{
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if (!newEntries[index]->hash)
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{
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Free(newEntries[index]);
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newEntries[index] = map->entries[i];
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break;
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}
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}
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else
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{
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newEntries[index] = map->entries[i];
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break;
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}
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index = (index + 1) % map->capacity;
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}
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}
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else
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{
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/* Either NULL or a tombstone */
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Free(map->entries[i]);
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}
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}
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Free(map->entries);
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map->entries = newEntries;
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return 1;
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}
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HashMap *
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HashMapCreate(void)
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{
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HashMap *map = Malloc(sizeof(HashMap));
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if (!map)
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{
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return NULL;
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}
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map->maxLoad = 0.75;
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map->count = 0;
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map->capacity = 16;
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map->iterator = 0;
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map->hashFunc = HashMapHashKey;
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map->entries = Malloc(map->capacity * sizeof(HashMapBucket *));
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if (!map->entries)
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{
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Free(map);
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return NULL;
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}
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memset(map->entries, 0, map->capacity * sizeof(HashMapBucket *));
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return map;
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}
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void *
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HashMapDelete(HashMap * map, const char *key)
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{
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unsigned long hash;
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size_t index;
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if (!map || !key)
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{
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return NULL;
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}
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hash = map->hashFunc(key);
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index = hash % map->capacity;
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for (;;)
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{
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HashMapBucket *bucket = map->entries[index];
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if (!bucket)
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{
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break;
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}
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if (bucket->hash == hash)
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{
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bucket->hash = 0;
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Free(bucket->key);
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bucket->key = NULL;
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return bucket->value;
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}
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index = (index + 1) % map->capacity;
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}
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return NULL;
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}
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void
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HashMapFree(HashMap * map)
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{
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if (map)
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{
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size_t i;
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for (i = 0; i < map->capacity; i++)
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{
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if (map->entries[i])
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{
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Free(map->entries[i]->key);
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Free(map->entries[i]);
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}
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}
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Free(map->entries);
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Free(map);
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}
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}
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void *
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HashMapGet(HashMap * map, const char *key)
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{
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unsigned long hash;
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size_t index;
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if (!map || !key)
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{
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return NULL;
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}
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hash = map->hashFunc(key);
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index = hash % map->capacity;
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for (;;)
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{
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HashMapBucket *bucket = map->entries[index];
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if (!bucket)
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{
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break;
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}
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if (bucket->hash == hash)
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{
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return bucket->value;
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}
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index = (index + 1) % map->capacity;
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}
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return NULL;
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}
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bool
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HashMapIterateReentrant(HashMap * map, char **key, void **value, size_t * i)
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{
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if (!map)
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{
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return false;
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}
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if (*i >= map->capacity)
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{
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*i = 0;
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*key = NULL;
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*value = NULL;
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return false;
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}
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while (*i < map->capacity)
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{
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HashMapBucket *bucket = map->entries[*i];
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*i = *i + 1;
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if (bucket && bucket->hash)
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{
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*key = bucket->key;
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*value = bucket->value;
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return true;
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}
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}
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*i = 0;
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return false;
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}
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bool
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HashMapIterate(HashMap * map, char **key, void **value)
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{
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if (!map)
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{
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return false;
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}
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else
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{
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return HashMapIterateReentrant(map, key, value, &map->iterator);
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}
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}
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void
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HashMapMaxLoadSet(HashMap * map, float load)
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{
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if (!map || (load > 1.0 || load <= 0))
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{
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return;
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}
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map->maxLoad = load;
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}
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void
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HashMapFunctionSet(HashMap * map, unsigned long (*hashFunc) (const char *))
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{
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if (!map || !hashFunc)
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{
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return;
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}
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map->hashFunc = hashFunc;
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}
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void *
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HashMapSet(HashMap * map, char *key, void *value)
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{
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unsigned long hash;
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size_t index;
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if (!map || !key || !value)
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{
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return NULL;
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}
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key = StrDuplicate(key);
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if (!key)
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{
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return NULL;
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}
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if (map->count + 1 > map->capacity * map->maxLoad)
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{
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HashMapGrow(map);
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}
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hash = map->hashFunc(key);
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index = hash % map->capacity;
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for (;;)
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{
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HashMapBucket *bucket = map->entries[index];
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if (!bucket)
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{
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bucket = Malloc(sizeof(HashMapBucket));
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if (!bucket)
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{
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break;
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}
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bucket->hash = hash;
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bucket->key = key;
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bucket->value = value;
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map->entries[index] = bucket;
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map->count++;
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break;
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}
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if (!bucket->hash)
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{
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bucket->hash = hash;
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Free(bucket->key);
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bucket->key = key;
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bucket->value = value;
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break;
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}
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if (bucket->hash == hash)
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{
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void *oldValue = bucket->value;
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Free(bucket->key);
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bucket->key = key;
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bucket->value = value;
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return oldValue;
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}
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index = (index + 1) % map->capacity;
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}
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return NULL;
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}
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void
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HashMapIterateFree(char *key, void *value)
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{
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if (key)
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{
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Free(key);
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}
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if (value)
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{
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Free(value);
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}
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}
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Array *
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HashMapKeys(HashMap * map)
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{
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Array *arr;
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char *key;
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void *val;
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if (!map)
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{
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return NULL;
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}
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arr = ArrayCreate();
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if (!arr)
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{
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return NULL;
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}
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while (HashMapIterate(map, &key, &val))
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{
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ArrayAdd(arr, key);
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}
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return arr;
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}
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Array *
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HashMapValues(HashMap * map)
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{
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Array *arr;
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char *key;
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void *val;
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if (!map)
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{
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return NULL;
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}
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arr = ArrayCreate();
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if (!arr)
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{
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return NULL;
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}
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while (HashMapIterate(map, &key, &val))
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{
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ArrayAdd(arr, val);
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}
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return arr;
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}
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