forked from Telodendria/Telodendria
101 lines
2.9 KiB
C
101 lines
2.9 KiB
C
/*
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* Copyright (C) 2022 Jordan Bancino <@jordan:bancino.net>
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*
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* Permission is hereby granted, free of charge, to any person
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* obtaining a copy of this software and associated documentation files
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* (the "Software"), to deal in the Software without restriction,
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* including without limitation the rights to use, copy, modify, merge,
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* publish, distribute, sublicense, and/or sell copies of the Software,
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* and to permit persons to whom the Software is furnished to do so,
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* subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be
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* included in all copies or portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
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* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
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* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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#ifndef TELODENDRIA_MATRIX_H
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#define TELODENDRIA_MATRIX_H
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#include <HttpServer.h>
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#include <Log.h>
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#include <HashMap.h>
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#include <TelodendriaConfig.h>
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/*
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* Abstract away the underlying data structure of the path so that
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* routes don't have to care what it is.
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*
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* This will be helpful, for instance, if we decide to switch to a
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* queue (which can be easily done with the current implementation if
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* we just add a function that computes how many elements are in a
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* queue.) An array isn't the most efficient data structure for this
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* purpose; a queue would be much better. This allows us to change that
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* down the road without having to rewrite all the routes.
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*/
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#define MATRIX_PATH_POP(path) ArrayDelete(path, 0)
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#define MATRIX_PATH_PARTS(path) ArraySize(path)
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#define MATRIX_PATH_EQUALS(pathPart, str) ((pathPart != NULL) && (strcmp(pathPart, str) == 0))
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typedef enum MatrixError
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{
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M_FORBIDDEN,
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M_UNKNOWN_TOKEN,
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M_MISSING_TOKEN,
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M_BAD_JSON,
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M_NOT_JSON,
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M_NOT_FOUND,
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M_LIMIT_EXCEEDED,
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M_UNKNOWN,
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M_UNRECOGNIZED,
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M_UNAUTHORIZED,
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M_USER_DEACTIVATED,
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M_USER_IN_USE,
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M_INVALID_USERNAME,
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M_ROOM_IN_USE,
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M_INVALID_ROOM_STATE,
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M_THREEPID_IN_USE,
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M_THREEPID_NOT_FOUND,
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M_THREEPID_AUTH_FAILED,
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M_THREEPID_DENIED,
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M_SERVER_NOT_TRUSTED,
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M_UNSUPPORTED_ROOM_VERSION,
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M_INCOMPATIBLE_ROOM_VERSION,
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M_BAD_STATE,
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M_GUEST_ACCESS_FORBIDDEN,
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M_CAPTCHA_NEEDED,
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M_CAPTCHA_INVALID,
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M_MISSING_PARAM,
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M_INVALID_PARAM,
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M_TOO_LARGE,
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M_EXCLUSIVE,
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M_RESOURCE_LIMIT_EXCEEDED,
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M_CANNOT_LEAVE_SERVER_NOTICE_ROOM
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} MatrixError;
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typedef struct MatrixHttpHandlerArgs
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{
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LogConfig *lc;
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TelodendriaConfig *config;
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} MatrixHttpHandlerArgs;
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extern void
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MatrixHttpHandler(HttpServerContext *, void *);
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extern HashMap *
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MatrixErrorCreate(MatrixError);
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#endif
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