Telodendria/src/include/Db.h
Jordan Bancino 789baf33a1 Make Db interfaces take varargs.
This makes it much more flexible, at the expense of making it a little
more fragile. I can think of a number of scenarios where we'll have
paths that have variables in multiple spots, and I don't want to do
sprintf() magic every time I need to access an object at one of those
paths.
2022-11-21 20:31:37 +00:00

56 lines
1.5 KiB
C

/*
* Copyright (C) 2022 Jordan Bancino <@jordan:bancino.net>
*
* Permission is hereby granted, free of charge, to any person
* obtaining a copy of this software and associated documentation files
* (the "Software"), to deal in the Software without restriction,
* including without limitation the rights to use, copy, modify, merge,
* publish, distribute, sublicense, and/or sell copies of the Software,
* and to permit persons to whom the Software is furnished to do so,
* subject to the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#ifndef TELODENDRIA_DB_H
#define TELODENDRIA_DB_H
#ifndef DB_MIN_CACHE
#define DB_MIN_CACHE 1024
#endif
#include <stddef.h>
#include <HashMap.h>
typedef struct Db Db;
typedef struct DbRef DbRef;
extern Db *
DbOpen(char *, size_t);
extern void
DbClose(Db *);
extern DbRef *
DbCreate(Db *, size_t,...);
extern DbRef *
DbLock(Db *, size_t,...);
extern int
DbUnlock(Db *, DbRef *);
extern HashMap *
DbJson(DbRef *);
#endif