telodendria/src/include/Matrix.h

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/*
* Copyright (C) 2022 Jordan Bancino <@jordan:bancino.net>
*
* Permission is hereby granted, free of charge, to any person
* obtaining a copy of this software and associated documentation files
* (the "Software"), to deal in the Software without restriction,
* including without limitation the rights to use, copy, modify, merge,
* publish, distribute, sublicense, and/or sell copies of the Software,
* and to permit persons to whom the Software is furnished to do so,
* subject to the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#ifndef TELODENDRIA_MATRIX_H
#define TELODENDRIA_MATRIX_H
#include <HttpServer.h>
#include <Log.h>
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#include <HashMap.h>
#include <TelodendriaConfig.h>
#include <Db.h>
/*
* Abstract away the underlying data structure of the path so that
* routes don't have to care what it is.
*
* This will be helpful, for instance, if we decide to switch to a
* queue (which can be easily done with the current implementation if
* we just add a function that computes how many elements are in a
* queue.) An array isn't the most efficient data structure for this
* purpose; a queue would be much better. This allows us to change that
* down the road without having to rewrite all the routes.
*/
#define MATRIX_PATH_POP(path) ArrayDelete(path, 0)
#define MATRIX_PATH_PARTS(path) ArraySize(path)
#define MATRIX_PATH_EQUALS(pathPart, str) ((pathPart != NULL) && (strcmp(pathPart, str) == 0))
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typedef enum MatrixError
{
M_FORBIDDEN,
M_UNKNOWN_TOKEN,
M_MISSING_TOKEN,
M_BAD_JSON,
M_NOT_JSON,
M_NOT_FOUND,
M_LIMIT_EXCEEDED,
M_UNKNOWN,
M_UNRECOGNIZED,
M_UNAUTHORIZED,
M_USER_DEACTIVATED,
M_USER_IN_USE,
M_INVALID_USERNAME,
M_ROOM_IN_USE,
M_INVALID_ROOM_STATE,
M_THREEPID_IN_USE,
M_THREEPID_NOT_FOUND,
M_THREEPID_AUTH_FAILED,
M_THREEPID_DENIED,
M_SERVER_NOT_TRUSTED,
M_UNSUPPORTED_ROOM_VERSION,
M_INCOMPATIBLE_ROOM_VERSION,
M_BAD_STATE,
M_GUEST_ACCESS_FORBIDDEN,
M_CAPTCHA_NEEDED,
M_CAPTCHA_INVALID,
M_MISSING_PARAM,
M_INVALID_PARAM,
M_TOO_LARGE,
M_EXCLUSIVE,
M_RESOURCE_LIMIT_EXCEEDED,
M_CANNOT_LEAVE_SERVER_NOTICE_ROOM
} MatrixError;
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typedef struct MatrixHttpHandlerArgs
{
LogConfig *lc;
TelodendriaConfig *config;
Db *db;
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} MatrixHttpHandlerArgs;
extern void
MatrixHttpHandler(HttpServerContext *, void *);
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extern HashMap *
MatrixErrorCreate(MatrixError);
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#endif