Make HttpServer utilize Queue.
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parent
ab4afe1587
commit
be001fb17a
3 changed files with 76 additions and 9 deletions
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@ -24,8 +24,10 @@
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#include <NonPosix.h>
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#include <HttpServer.h>
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#include <Queue.h>
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#include <pthread.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <unistd.h>
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#include <errno.h>
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@ -47,8 +49,52 @@ struct HttpServer
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HttpHandler *requestHandler;
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void *handlerArgs;
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Queue *connQueue;
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pthread_mutex_t connQueueMutex;
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};
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static int
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QueueConnection(HttpServer * server, int fd)
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{
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FILE *fp;
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int result;
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if (!server)
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{
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return 0;
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}
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fp = fdopen(fd, "rw");
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if (!fp)
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{
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return 0;
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}
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pthread_mutex_lock(&server->connQueueMutex);
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result = QueuePush(server->connQueue, fp);
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pthread_mutex_unlock(&server->connQueueMutex);
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return result;
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}
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static FILE *
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DequeueConnection(HttpServer * server)
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{
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FILE *fp;
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if (!server)
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{
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return NULL;
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}
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pthread_mutex_lock(&server->connQueueMutex);
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fp = QueuePop(server->connQueue);
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pthread_mutex_unlock(&server->connQueueMutex);
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return fp;
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}
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HttpServer *
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HttpServerCreate(unsigned short port, unsigned int nThreads, unsigned int maxConnections,
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HttpHandler * requestHandler, void *handlerArgs)
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@ -67,6 +113,13 @@ HttpServerCreate(unsigned short port, unsigned int nThreads, unsigned int maxCon
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return NULL;
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}
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server->connQueue = QueueCreate(maxConnections);
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if (!server->connQueue)
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{
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free(server);
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return NULL;
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}
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server->sd = socket(AF_INET, SOCK_STREAM | SOCK_NONBLOCK, 0);
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if (server->sd < 0)
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@ -120,6 +173,7 @@ HttpServerEventThread(void *args)
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{
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HttpServer *server = (HttpServer *) args;
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struct pollfd pollFds[1];
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FILE *fp;
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server->isRunning = 1;
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server->stop = 0;
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@ -147,7 +201,14 @@ HttpServerEventThread(void *args)
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continue;
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}
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close(connFd);
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QueueConnection(server, connFd);
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}
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/* Wait on all threads in the thread pool */
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while ((fp = DequeueConnection(server)))
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{
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fclose(fp);
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}
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server->isRunning = 0;
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20
src/Queue.c
20
src/Queue.c
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@ -23,12 +23,14 @@
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*/
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#include <Queue.h>
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#include <stdlib.h>
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struct Queue
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{
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void **items;
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size_t size;
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int front;
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int rear;
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size_t front;
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size_t rear;
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};
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Queue *
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@ -56,8 +58,10 @@ QueueCreate(size_t size)
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}
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q->size = size;
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q->front = -1;
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q->rear = -1;
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q->front = size + 1;
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q->rear = size + 1;
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return q;
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}
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void
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@ -72,7 +76,7 @@ QueueFree(Queue * q)
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}
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int
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QueueFull(Queue *)
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QueueFull(Queue * q)
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{
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if (!q)
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{
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@ -83,14 +87,14 @@ QueueFull(Queue *)
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}
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int
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QueueEmpty(Queue *)
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QueueEmpty(Queue * q)
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{
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if (!q)
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{
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return 0;
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}
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return q->front == -1;
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return q->front == q->size + 1;
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}
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int
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@ -106,7 +110,7 @@ QueuePush(Queue * q, void *element)
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return 0;
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}
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if (q->front == -1)
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if (q->front == q->size + 1)
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{
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q->front = 0;
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}
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@ -24,6 +24,8 @@
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#ifndef TELODENDRIA_QUEUE_H
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#define TELODENDRIA_QUEUE_H
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#include <stddef.h>
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typedef struct Queue Queue;
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extern Queue *
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