/* * Copyright (C) 2022-2023 Jordan Bancino <@jordan:bancino.net> * * Permission is hereby granted, free of charge, to any person * obtaining a copy of this software and associated documentation files * (the "Software"), to deal in the Software without restriction, * including without limitation the rights to use, copy, modify, merge, * publish, distribute, sublicense, and/or sell copies of the Software, * and to permit persons to whom the Software is furnished to do so, * subject to the following conditions: * * The above copyright notice and this permission notice shall be * included in all copies or portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #ifndef TELODENDRIA_HTTPCLIENT_H #define TELODENDRIA_HTTPCLIENT_H /*** * @Nm HttpClient * @Nd Extremely simple HTTP client. * @Dd April 29 2023 * @Xr Http HttpServer Tls * * .Nm * HttpClient * builds on the HTTP API to provide a simple yet functional HTTP * client. It aims at being easy to use and minimal, yet also * efficient. */ #include #include #include /** * A server response is represented by a client context. It is * opaque, so the functions defined in this API should be used to * fetch data from and manipulate it. */ typedef struct HttpClientContext HttpClientContext; /** * Make an HTTP request. This function takes the request method, * any flags defined in the HTTP API, the port, hostname, and path, * all in that order. It returns NULL if there was an error making * the request. Otherwise it returns a client context. Note that this * function does not actually send any data, it simply makes the * connection. Use * .Fn HttpRequestHeader * to add headers to the request. Then, send headers with * .Fn HttpRequestSendHeaders . * Finally, the request body, if any, can be written to the output * stream, and then the request can be fully sent using * .Fn HttpRequestSend . */ extern HttpClientContext * HttpRequest(HttpRequestMethod, int, unsigned short, char *, char *); /** * Set a request header to send to the server when making the * request. */ extern void HttpRequestHeader(HttpClientContext *, char *, char *); /** * Send the request headers to the server. This must be called before * the request body can be written or a response body can be read. */ extern void HttpRequestSendHeaders(HttpClientContext *); /** * Flush the request stream to the server. This function should be * called before the response body is read. */ extern HttpStatus HttpRequestSend(HttpClientContext *); /** * Get the headers returned by the server. */ extern HashMap * HttpResponseHeaders(HttpClientContext *); /** * Get the stream used to write the request body and read the * response body. */ extern Stream * HttpClientStream(HttpClientContext *); /** * Free all memory associated with the client context. This closes the * connection, if it was still open. */ extern void HttpClientContextFree(HttpClientContext *); #endif /* TELODENDRIA_HTTPCLIENT_H */