2023-01-07 15:51:56 +00:00
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/*
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* Copyright (C) 2022-2023 Jordan Bancino <@jordan:bancino.net>
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*
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* Permission is hereby granted, free of charge, to any person
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* obtaining a copy of this software and associated documentation files
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* (the "Software"), to deal in the Software without restriction,
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* including without limitation the rights to use, copy, modify, merge,
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* publish, distribute, sublicense, and/or sell copies of the Software,
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* and to permit persons to whom the Software is furnished to do so,
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* subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be
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* included in all copies or portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
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* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
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* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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#include <User.h>
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2023-01-09 19:22:09 +00:00
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#include <Util.h>
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#include <Memory.h>
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#include <Str.h>
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#include <Sha2.h>
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#include <Json.h>
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2023-01-07 15:51:56 +00:00
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#include <string.h>
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2023-01-07 16:15:11 +00:00
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struct User
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{
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Db *db;
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DbRef *ref;
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2023-01-09 19:22:09 +00:00
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char *name;
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2023-01-07 16:15:11 +00:00
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};
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2023-01-07 15:51:56 +00:00
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int
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UserValidate(char *localpart, char *domain)
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{
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size_t maxLen = 255 - strlen(domain) - 1;
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size_t i = 0;
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while (localpart[i])
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{
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char c = localpart[i];
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if (i > maxLen)
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{
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return 0;
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}
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if (!((c >= 'a' && c <= 'z') || (c >= '0' && c <= '9') ||
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(c == '.') || (c == '_') || (c == '=') || (c == '-') ||
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(c == '/')))
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{
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return 0;
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}
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i++;
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}
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return 1;
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}
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int
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UserHistoricalValidate(char *localpart, char *domain)
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{
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size_t maxLen = 255 - strlen(domain) - 1;
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size_t i = 0;
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while (localpart[i])
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{
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char c = localpart[i];
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if (i > maxLen)
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{
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return 0;
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}
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if (!(c >= 0x21 && c <= 0x39) || (c >= 0x3B && c <= 0x7E))
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{
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return 0;
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}
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i++;
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}
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return 1;
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}
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int
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UserExists(Db * db, char *name)
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{
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return DbExists(db, 2, "users", name);
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}
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2023-01-09 19:22:09 +00:00
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User *
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UserLock(Db * db, char *name)
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{
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User *user = NULL;
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DbRef *ref = NULL;
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if (!UserExists(db, name))
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{
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return NULL;
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}
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ref = DbLock(db, 2, "users", name);
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user = Malloc(sizeof(User));
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user->db = db;
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user->ref = ref;
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user->name = StrDuplicate(name);
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return user;
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}
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int
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UserUnlock(User * user)
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{
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if (!user)
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{
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return 0;
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}
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Free(user->name);
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Free(user);
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return DbUnlock(user->db, user->ref);
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}
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User *
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UserCreate(Db * db, char *name, char *password)
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{
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User *user = NULL;
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HashMap *json = NULL;
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char *hash = NULL;
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char *salt = NULL;
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char *tmpstr = NULL;
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unsigned long ts = UtilServerTs();
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/* TODO: Put some sort of password policy(like for example at least
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* 8 chars, or maybe check it's entropy)? */
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if (!db || (name && UserExists(db, name)) || !password || !strlen(password))
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{
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/* User exists or cannot be registered, therefore, do NOT
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* bother */
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return NULL;
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}
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user = Malloc(sizeof(User));
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user->db = db;
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if (!name)
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{
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user->name = StrRandom(12);
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}
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else
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{
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user->name = StrDuplicate(name);
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}
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user->ref = DbCreate(db, 2, "users", user->name);
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if (!user->ref)
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{
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/* The only scenario where I can see that occur is if for some
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* strange reason, Db fails to create a file(e.g fs is full) */
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Free(user->name);
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Free(user);
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return NULL;
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}
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json = DbJson(user->ref);
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/* Generate stored password using a salt and SHA256 */
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salt = StrRandom(16);
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tmpstr = StrConcat(2, password, salt);
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hash = Sha256(tmpstr);
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Free(tmpstr);
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HashMapSet(json, "salt", JsonValueString(salt));
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HashMapSet(json, "hash", JsonValueString(hash));
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HashMapSet(json, "created_on", JsonValueInteger(ts));
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HashMapSet(json, "last_updated", JsonValueInteger(ts));
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return user;
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}
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void
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UserLogin(User * user, char *password, char *deviceId, char *deviceDisplayName)
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{
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/* TODO: Implement login */
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(void) user;
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(void) password;
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(void) deviceId;
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(void) deviceDisplayName;
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}
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char *
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UserGetName(User * user)
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{
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return user ? user->name : NULL;
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}
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