Telodendria/src/HttpServer.c

265 lines
5.3 KiB
C

/*
* Copyright (C) 2022 Jordan Bancino <@jordan:bancino.net>
*
* Permission is hereby granted, free of charge, to any person
* obtaining a copy of this software and associated documentation files
* (the "Software"), to deal in the Software without restriction,
* including without limitation the rights to use, copy, modify, merge,
* publish, distribute, sublicense, and/or sell copies of the Software,
* and to permit persons to whom the Software is furnished to do so,
* subject to the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#include <NonPosix.h>
#include <HttpServer.h>
#include <Queue.h>
#include <pthread.h>
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <errno.h>
#include <poll.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
struct HttpServer
{
int sd;
unsigned int nThreads;
unsigned int maxConnections;
pthread_t socketThread;
volatile unsigned int stop:1;
volatile unsigned int isRunning:1;
HttpHandler *requestHandler;
void *handlerArgs;
Queue *connQueue;
pthread_mutex_t connQueueMutex;
};
static int
QueueConnection(HttpServer * server, int fd)
{
FILE *fp;
int result;
if (!server)
{
return 0;
}
fp = fdopen(fd, "rw");
if (!fp)
{
return 0;
}
pthread_mutex_lock(&server->connQueueMutex);
result = QueuePush(server->connQueue, fp);
pthread_mutex_unlock(&server->connQueueMutex);
return result;
}
static FILE *
DequeueConnection(HttpServer * server)
{
FILE *fp;
if (!server)
{
return NULL;
}
pthread_mutex_lock(&server->connQueueMutex);
fp = QueuePop(server->connQueue);
pthread_mutex_unlock(&server->connQueueMutex);
return fp;
}
HttpServer *
HttpServerCreate(unsigned short port, unsigned int nThreads, unsigned int maxConnections,
HttpHandler * requestHandler, void *handlerArgs)
{
HttpServer *server;
struct sockaddr_in sa = {0};
if (!requestHandler)
{
return NULL;
}
server = malloc(sizeof(HttpServer));
if (!server)
{
return NULL;
}
server->connQueue = QueueCreate(maxConnections);
if (!server->connQueue)
{
free(server);
return NULL;
}
pthread_mutex_init(&server->connQueueMutex, NULL);
server->sd = socket(AF_INET, SOCK_STREAM | SOCK_NONBLOCK, 0);
if (server->sd < 0)
{
free(server);
return NULL;
}
sa.sin_family = AF_INET;
sa.sin_port = htons(port);
sa.sin_addr.s_addr = htonl(INADDR_ANY);
if (bind(server->sd, (struct sockaddr *) & sa, sizeof(sa)) < 0)
{
close(server->sd);
free(server);
return NULL;
}
if (listen(server->sd, maxConnections) < 0)
{
close(server->sd);
free(server);
return NULL;
}
server->nThreads = nThreads;
server->maxConnections = maxConnections;
server->requestHandler = requestHandler;
server->handlerArgs = handlerArgs;
server->stop = 0;
server->isRunning = 0;
return server;
}
void
HttpServerFree(HttpServer * server)
{
if (!server)
{
return;
}
close(server->sd);
QueueFree(server->connQueue);
pthread_mutex_destroy(&server->connQueueMutex);
free(server);
}
static void *
HttpServerEventThread(void *args)
{
HttpServer *server = (HttpServer *) args;
struct pollfd pollFds[1];
FILE *fp;
server->isRunning = 1;
server->stop = 0;
pollFds[0].fd = server->sd;
pollFds[0].events = POLLIN;
while (!server->stop)
{
struct sockaddr_storage addr;
socklen_t addrLen = sizeof(addr);
int connFd;
int pollResult;
pollResult = poll(pollFds, 1, 500);
if (pollResult < 0)
{
/* The poll either timed out, or was interrupted. */
continue;
}
connFd = accept(server->sd, (struct sockaddr *) & addr, &addrLen);
if (connFd < 0)
{
continue;
}
QueueConnection(server, connFd);
}
/* Wait on all threads in the thread pool */
while ((fp = DequeueConnection(server)))
{
fclose(fp);
}
server->isRunning = 0;
return NULL;
}
int
HttpServerStart(HttpServer * server)
{
if (!server)
{
return 0;
}
if (server->isRunning)
{
return 1;
}
if (pthread_create(&server->socketThread, NULL, HttpServerEventThread, server) != 0)
{
return 0;
}
return 1;
}
void
HttpServerJoin(HttpServer * server)
{
if (!server)
{
return;
}
pthread_join(server->socketThread, NULL);
}
void
HttpServerStop(HttpServer * server)
{
if (!server)
{
return;
}
server->stop = 1;
}