Telodendria/src/HttpServer.c

707 lines
15 KiB
C

/*
* Copyright (C) 2022-2023 Jordan Bancino <@jordan:bancino.net>
*
* Permission is hereby granted, free of charge, to any person
* obtaining a copy of this software and associated documentation files
* (the "Software"), to deal in the Software without restriction,
* including without limitation the rights to use, copy, modify, merge,
* publish, distribute, sublicense, and/or sell copies of the Software,
* and to permit persons to whom the Software is furnished to do so,
* subject to the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#include <HttpServer.h>
#include <Memory.h>
#include <Queue.h>
#include <Array.h>
#include <Util.h>
#include <pthread.h>
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <errno.h>
#include <poll.h>
#include <string.h>
#include <ctype.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <fcntl.h>
#include <errno.h>
static const char ENABLE = 1;
struct HttpServer
{
int sd;
unsigned int nThreads;
unsigned int maxConnections;
pthread_t socketThread;
volatile unsigned int stop:1;
volatile unsigned int isRunning:1;
HttpHandler *requestHandler;
void *handlerArgs;
Queue *connQueue;
pthread_mutex_t connQueueMutex;
Array *threadPool;
};
struct HttpServerContext
{
HashMap *requestHeaders;
HttpRequestMethod requestMethod;
char *requestPath;
HashMap *requestParams;
HashMap *responseHeaders;
HttpStatus responseStatus;
FILE *stream;
};
typedef struct HttpServerWorkerThreadArgs
{
HttpServer *server;
int id;
pthread_t thread;
} HttpServerWorkerThreadArgs;
static HttpServerContext *
HttpServerContextCreate(HttpRequestMethod requestMethod,
char *requestPath, HashMap * requestParams, FILE * stream)
{
HttpServerContext *c;
c = Malloc(sizeof(HttpServerContext));
if (!c)
{
return NULL;
}
c->responseHeaders = HashMapCreate();
if (!c->responseHeaders)
{
Free(c->requestHeaders);
Free(c);
return NULL;
}
c->requestMethod = requestMethod;
c->requestPath = requestPath;
c->requestParams = requestParams;
c->stream = stream;
c->responseStatus = HTTP_OK;
return c;
}
static void
HttpServerContextFree(HttpServerContext * c)
{
char *key;
void *val;
if (!c)
{
return;
}
while (HashMapIterate(c->requestHeaders, &key, &val))
{
Free(val);
}
HashMapFree(c->requestHeaders);
while (HashMapIterate(c->responseHeaders, &key, &val))
{
/*
* These are generated by code. As such, they may be either
* on the heap, or on the stack, depending on how they were
* added.
*
* Basically, if the memory API knows about a pointer, then
* it can be freed. If it doesn't know about a pointer, skip
* freeing it because it's probably a stack pointer.
*/
if (MemoryInfoGet(val))
{
Free(val);
}
}
HashMapFree(c->responseHeaders);
while (HashMapIterate(c->requestParams, &key, &val))
{
Free(val);
}
HashMapFree(c->requestParams);
Free(c->requestPath);
fclose(c->stream);
Free(c);
}
HashMap *
HttpRequestHeaders(HttpServerContext * c)
{
if (!c)
{
return NULL;
}
return c->requestHeaders;
}
HttpRequestMethod
HttpRequestMethodGet(HttpServerContext * c)
{
if (!c)
{
return HTTP_METHOD_UNKNOWN;
}
return c->requestMethod;
}
char *
HttpRequestPath(HttpServerContext * c)
{
if (!c)
{
return NULL;
}
return c->requestPath;
}
HashMap *
HttpRequestParams(HttpServerContext * c)
{
if (!c)
{
return NULL;
}
return c->requestParams;
}
char *
HttpResponseHeader(HttpServerContext * c, char *key, char *val)
{
if (!c)
{
return NULL;
}
return HashMapSet(c->responseHeaders, key, val);
}
void
HttpResponseStatus(HttpServerContext * c, HttpStatus status)
{
if (!c)
{
return;
}
c->responseStatus = status;
}
FILE *
HttpServerStream(HttpServerContext * c)
{
if (!c)
{
return NULL;
}
return c->stream;
}
void
HttpSendHeaders(HttpServerContext * c)
{
FILE *fp = c->stream;
char *key;
char *val;
fprintf(fp, "HTTP/1.0 %d %s\n", c->responseStatus, HttpStatusToString(c->responseStatus));
while (HashMapIterate(c->responseHeaders, &key, (void **) &val))
{
fprintf(fp, "%s: %s\n", key, val);
}
fprintf(fp, "\n");
}
static FILE *
DequeueConnection(HttpServer * server)
{
FILE *fp;
if (!server)
{
return NULL;
}
pthread_mutex_lock(&server->connQueueMutex);
fp = QueuePop(server->connQueue);
pthread_mutex_unlock(&server->connQueueMutex);
return fp;
}
HttpServer *
HttpServerCreate(unsigned short port, unsigned int nThreads, unsigned int maxConnections,
HttpHandler * requestHandler, void *handlerArgs)
{
HttpServer *server;
struct sockaddr_in sa;
if (!requestHandler)
{
return NULL;
}
server = Malloc(sizeof(HttpServer));
if (!server)
{
goto error;
}
memset(server, 0, sizeof(HttpServer));
server->threadPool = ArrayCreate();
if (!server->threadPool)
{
goto error;
}
server->connQueue = QueueCreate(maxConnections);
if (!server->connQueue)
{
goto error;
}
if (pthread_mutex_init(&server->connQueueMutex, NULL) != 0)
{
goto error;
}
server->sd = socket(AF_INET, SOCK_STREAM, 0);
if (server->sd < 0)
{
goto error;
}
if (fcntl(server->sd, F_SETFL, O_NONBLOCK) == -1)
{
goto error;
}
if (setsockopt(server->sd, SOL_SOCKET, SO_REUSEADDR, &ENABLE, sizeof(int)) < 0)
{
goto error;
}
#ifdef SO_REUSEPORT
if (setsockopt(server->sd, SOL_SOCKET, SO_REUSEPORT, &ENABLE, sizeof(int)) < 0)
{
goto error;
}
#endif
memset(&sa, 0, sizeof(struct sockaddr_in));
sa.sin_family = AF_INET;
sa.sin_port = htons(port);
sa.sin_addr.s_addr = htonl(INADDR_ANY);
if (bind(server->sd, (struct sockaddr *) & sa, sizeof(sa)) < 0)
{
goto error;
}
if (listen(server->sd, maxConnections) < 0)
{
goto error;
}
server->nThreads = nThreads;
server->maxConnections = maxConnections;
server->requestHandler = requestHandler;
server->handlerArgs = handlerArgs;
server->stop = 0;
server->isRunning = 0;
return server;
error:
if (server)
{
if (server->connQueue)
{
QueueFree(server->connQueue);
}
pthread_mutex_destroy(&server->connQueueMutex);
if (server->threadPool)
{
ArrayFree(server->threadPool);
}
if (server->sd)
{
close(server->sd);
}
Free(server);
}
return NULL;
}
void
HttpServerFree(HttpServer * server)
{
if (!server)
{
return;
}
close(server->sd);
QueueFree(server->connQueue);
pthread_mutex_destroy(&server->connQueueMutex);
ArrayFree(server->threadPool);
Free(server);
}
static void *
HttpServerWorkerThread(void *args)
{
HttpServerWorkerThreadArgs *wArgs = (HttpServerWorkerThreadArgs *) args;
HttpServer *server = wArgs->server;
while (!server->stop)
{
FILE *fp;
HttpServerContext *context;
char *line = NULL;
size_t lineSize = 0;
ssize_t lineLen = 0;
char *requestMethodPtr;
char *pathPtr;
char *requestPath;
char *requestProtocol;
HashMap *requestParams;
ssize_t requestPathLen;
ssize_t i = 0;
HttpRequestMethod requestMethod;
long firstRead;
fp = DequeueConnection(server);
if (!fp)
{
/* Block for 1 millisecond before continuing so we don't
* murder the CPU if the queue is empty. */
UtilSleepMillis(1);
continue;
}
/* Get the first line of the request.
*
* Every once in a while, we're too fast for the client. When this
* happens, UtilGetLine() sets errno to EAGAIN. If we get
* EAGAIN, then clear the error on the stream and try again
* after a few ms. This is typically more than enough time for
* the client to send data. */
firstRead = UtilServerTs();
while ((lineLen = UtilGetLine(&line, &lineSize, fp)) == -1
&& errno == EAGAIN)
{
clearerr(fp);
/* If the server is stopped, or it's been a while, just
* give up so we aren't wasting a thread on this client. */
if (server->stop || (UtilServerTs() - firstRead) > 1000 * 30)
{
goto finish;
}
UtilSleepMillis(5);
}
if (lineLen == -1)
{
goto bad_request;
}
requestMethodPtr = line;
for (i = 0; i < lineLen; i++)
{
if (line[i] == ' ')
{
line[i] = '\0';
break;
}
}
if (i == lineLen)
{
goto bad_request;
}
requestMethod = HttpRequestMethodFromString(requestMethodPtr);
if (requestMethod == HTTP_METHOD_UNKNOWN)
{
goto bad_request;
}
pathPtr = line + i + 1;
for (i = 0; i < (line + lineLen) - pathPtr; i++)
{
if (pathPtr[i] == ' ')
{
pathPtr[i] = '\0';
break;
}
}
requestPathLen = i;
requestPath = Malloc(((requestPathLen + 1) * sizeof(char)));
strcpy(requestPath, pathPtr);
requestProtocol = &pathPtr[i + 1];
line[lineLen - 2] = '\0'; /* Get rid of \r and \n */
if (strcmp(requestProtocol, "HTTP/1.1") != 0 && strcmp(requestProtocol, "HTTP/1.0") != 0)
{
Free(requestPath);
goto bad_request;
}
/* Find request params */
for (i = 0; i < requestPathLen; i++)
{
if (requestPath[i] == '?')
{
break;
}
}
requestPath[i] = '\0';
requestParams = (i == requestPathLen) ? NULL : HttpParamDecode(requestPath + i + 1);
context = HttpServerContextCreate(requestMethod, requestPath, requestParams, fp);
if (!context)
{
Free(requestPath);
goto internal_error;
}
context->requestHeaders = HttpParseHeaders(fp);
if (!context->requestHeaders)
{
goto internal_error;
}
server->requestHandler(context, server->handlerArgs);
HttpServerContextFree(context);
fp = NULL; /* The above call will close this
* FILE */
goto finish;
internal_error:
fprintf(fp, "HTTP/1.0 500 Internal Server Error\n");
fprintf(fp, "Connection: close\n");
goto finish;
bad_request:
fprintf(fp, "HTTP/1.0 400 Bad Request\n");
fprintf(fp, "Connection: close\n");
goto finish;
finish:
Free(line);
if (fp)
{
fclose(fp);
}
}
return NULL;
}
static void *
HttpServerEventThread(void *args)
{
HttpServer *server = (HttpServer *) args;
struct pollfd pollFds[1];
FILE *fp;
size_t i;
server->isRunning = 1;
server->stop = 0;
pollFds[0].fd = server->sd;
pollFds[0].events = POLLIN;
for (i = 0; i < server->nThreads; i++)
{
HttpServerWorkerThreadArgs *workerThread = Malloc(sizeof(HttpServerWorkerThreadArgs));
if (!workerThread)
{
/* TODO: Make the event thread return an error to the main
* thread */
return NULL;
}
workerThread->server = server;
workerThread->id = i;
if (pthread_create(&workerThread->thread, NULL, HttpServerWorkerThread, workerThread) != 0)
{
/* TODO: Make the event thread return an error to the main
* thread */
return NULL;
}
ArrayAdd(server->threadPool, workerThread);
}
while (!server->stop)
{
struct sockaddr_storage addr;
socklen_t addrLen = sizeof(addr);
int connFd;
int pollResult;
pollResult = poll(pollFds, 1, 500);
if (pollResult < 0)
{
/* The poll either timed out, or was interrupted. */
continue;
}
pthread_mutex_lock(&server->connQueueMutex);
/* Don't even accept connections if the queue is full. */
if (!QueueFull(server->connQueue))
{
connFd = accept(server->sd, (struct sockaddr *) & addr, &addrLen);
if (connFd < 0)
{
pthread_mutex_unlock(&server->connQueueMutex);
continue;
}
fp = fdopen(connFd, "r+");
if (!fp)
{
pthread_mutex_unlock(&server->connQueueMutex);
close(connFd);
continue;
}
QueuePush(server->connQueue, fp);
}
pthread_mutex_unlock(&server->connQueueMutex);
}
for (i = 0; i < server->nThreads; i++)
{
HttpServerWorkerThreadArgs *workerThread = ArrayGet(server->threadPool, i);
pthread_join(workerThread->thread, NULL);
Free(workerThread);
}
while ((fp = DequeueConnection(server)))
{
fclose(fp);
}
server->isRunning = 0;
return NULL;
}
int
HttpServerStart(HttpServer * server)
{
if (!server)
{
return 0;
}
if (server->isRunning)
{
return 1;
}
if (pthread_create(&server->socketThread, NULL, HttpServerEventThread, server) != 0)
{
return 0;
}
return 1;
}
void
HttpServerJoin(HttpServer * server)
{
if (!server)
{
return;
}
pthread_join(server->socketThread, NULL);
}
void
HttpServerStop(HttpServer * server)
{
if (!server)
{
return;
}
server->stop = 1;
}